/**
 * @file monstdat.cpp
 *
 * Implementation of all monster data.
 */
#include "monstdat.h"

#include "monster.h"
#include "textdat.h"
#include "utils/language.h"

namespace devilution {

/** Contains the data related to each monster ID. */
const MonsterData monsterdata[] = {
	// clang-format off
	// mName,                        GraphicType,                        sndfile,                             TransFile,                         width, mImage, has_special, snd_special, has_trans, Frames[6],                  Rate[6],               mMinDLvl, mMaxDLvl, mLevel, mMinHP, mMaxHP, mAi,          mFlags                                                             , mInt, mHit, mAFNum, mMinDamage, mMaxDamage, mHit2, mAFNum2, mMinDamage2, mMaxDamage2, mArmorClass, mMonstClass, mMagicRes                                                       , mMagicRes2                                                        , mSelFlag, mTreasure,   mExp
	// TRANSLATORS: Monster Block start
	{ N_("Zombie"),                  "Monsters\\Zombie\\Zombie%c.CL2",   "Monsters\\Zombie\\Zombie%c%i.WAV",  nullptr,                             128,    799, false,       false,       false,     { 11, 24, 12,  6, 16,  0 }, { 4, 0, 0, 0, 0, 0 },         1,        3,      1,      4,      7, AI_ZOMBIE,    0                                                                  ,    0,   10,      8,          2,          5,     0,       0,           0,           0,           5, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,           54 },
	{ N_("Ghoul"),                   "Monsters\\Zombie\\Zombie%c.CL2",   "Monsters\\Zombie\\Zombie%c%i.WAV",  "Monsters\\Zombie\\Bluered.TRN",     128,    799, false,       false,       true,      { 11, 24, 12,  6, 16,  0 }, { 4, 0, 0, 0, 0, 0 },         2,        4,      2,      7,     11, AI_ZOMBIE,    0                                                                  ,    1,   10,      8,          3,         10,     0,       0,           0,           0,          10, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,           58 },
	{ N_("Rotting Carcass"),         "Monsters\\Zombie\\Zombie%c.CL2",   "Monsters\\Zombie\\Zombie%c%i.WAV",  "Monsters\\Zombie\\Grey.TRN",        128,    799, false,       false,       true,      { 11, 24, 12,  6, 16,  0 }, { 4, 0, 0, 0, 0, 0 },         2,        6,      4,     15,     25, AI_ZOMBIE,    0                                                                  ,    2,   25,      8,          5,         15,     0,       0,           0,           0,          15, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40    ,  3,         0,          136 },
	{ N_("Black Death"),             "Monsters\\Zombie\\Zombie%c.CL2",   "Monsters\\Zombie\\Zombie%c%i.WAV",  "Monsters\\Zombie\\Yellow.TRN",      128,    799, false,       false,       true,      { 11, 24, 12,  6, 16,  0 }, { 4, 0, 0, 0, 0, 0 },         4,        8,      6,     25,     40, AI_ZOMBIE,    0                                                                  ,    3,   30,      8,          6,         22,     0,       0,           0,           0,          20, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          240 },
	{ N_("Fallen One"),              "Monsters\\FalSpear\\Phall%c.CL2",  "Monsters\\FalSpear\\Phall%c%i.WAV", "Monsters\\FalSpear\\FallenT.TRN",   128,    543, true,        true,        true,      { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 },         1,        3,      1,      1,      4, AI_FALLEN,    0                                                                  ,    0,   15,      7,          1,          3,     0,       5,           0,           0,           0, MC_ANIMAL,   0                                                               , 0                                                                 ,  3,         0,           46 },
	{ N_("Carver"),                  "Monsters\\FalSpear\\Phall%c.CL2",  "Monsters\\FalSpear\\Phall%c%i.WAV", "Monsters\\FalSpear\\Dark.TRN",      128,    543, true,        true,        true,      { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 },         2,        5,      3,      4,      8, AI_FALLEN,    0                                                                  ,    2,   20,      7,          2,          5,     0,       5,           0,           0,           5, MC_ANIMAL,   0                                                               , 0                                                                 ,  3,         0,           80 },
	{ N_("Devil Kin"),               "Monsters\\FalSpear\\Phall%c.CL2",  "Monsters\\FalSpear\\Phall%c%i.WAV", nullptr,                             128,    543, true,        true,        false,     { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 },         3,        7,      5,     12,     24, AI_FALLEN,    0                                                                  ,    2,   25,      7,          3,          7,     0,       5,           0,           0,          10, MC_ANIMAL,   0                                                               ,                RESIST_FIRE                                        ,  3,         0,          155 },
	{ N_("Dark One"),                "Monsters\\FalSpear\\Phall%c.CL2",  "Monsters\\FalSpear\\Phall%c%i.WAV", "Monsters\\FalSpear\\Blue.TRN",      128,    543, true,        true,        true,      { 11, 11, 13, 11, 18, 13 }, { 3, 0, 0, 0, 0, 0 },         5,        9,      7,     20,     36, AI_FALLEN,    0                                                                  ,    3,   30,      7,          4,          8,     0,       5,           0,           0,          15, MC_ANIMAL,                                                   IMMUNE_NULL_40  ,                              RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          255 },
	{ N_("Skeleton"),                "Monsters\\SkelAxe\\SklAx%c.CL2",   "Monsters\\SkelAxe\\SklAx%c%i.WAV",  "Monsters\\SkelAxe\\White.TRN",      128,    553, true,        false,       true,      { 12,  8, 13,  6, 17, 16 }, { 5, 0, 0, 0, 0, 0 },         1,        3,      1,      2,      4, AI_SKELSD,    0                                                                  ,    0,   20,      8,          1,          4,     0,       0,           0,           0,           0, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,           64 },
	{ N_("Corpse Axe"),              "Monsters\\SkelAxe\\SklAx%c.CL2",   "Monsters\\SkelAxe\\SklAx%c%i.WAV",  "Monsters\\SkelAxe\\Skelt.TRN",      128,    553, true,        false,       true,      { 12,  8, 13,  6, 17, 16 }, { 4, 0, 0, 0, 0, 0 },         2,        5,      2,      4,      7, AI_SKELSD,    0                                                                  ,    1,   25,      8,          3,          5,     0,       0,           0,           0,           0, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,           68 },
	{ N_("Burning Dead"),            "Monsters\\SkelAxe\\SklAx%c.CL2",   "Monsters\\SkelAxe\\SklAx%c%i.WAV",  nullptr,                             128,    553, true,        false,       false,     { 12,  8, 13,  6, 17, 16 }, { 2, 0, 0, 0, 0, 0 },         2,        6,      4,      8,     12, AI_SKELSD,    0                                                                  ,    2,   30,      8,          3,          7,     0,       0,           0,           0,           5, MC_UNDEAD,   IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40    ,  3,         0,          154 },
	{ N_("Horror"),                  "Monsters\\SkelAxe\\SklAx%c.CL2",   "Monsters\\SkelAxe\\SklAx%c%i.WAV",  "Monsters\\SkelAxe\\Black.TRN",      128,    553, true,        false,       true,      { 12,  8, 13,  6, 17, 16 }, { 3, 0, 0, 0, 0, 0 },         4,        8,      6,     12,     20, AI_SKELSD,    0                                                                  ,    3,   35,      8,          4,          9,     0,       0,           0,           0,          15, MC_UNDEAD,   IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          264 },
	{ N_("Fallen One"),              "Monsters\\FalSword\\Fall%c.CL2",   "Monsters\\FalSword\\Fall%c%i.WAV",  "Monsters\\FalSword\\FallenT.TRN",   128,    623, true,        true,        true,      { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 },         1,        3,      1,      2,      5, AI_FALLEN,    0                                                                  ,    0,   15,      8,          1,          4,     0,       5,           0,           0,          10, MC_ANIMAL,   0                                                               , 0                                                                 ,  3,         0,           52 },
	{ N_("Carver"),                  "Monsters\\FalSword\\Fall%c.CL2",   "Monsters\\FalSword\\Fall%c%i.WAV",  "Monsters\\FalSword\\Dark.TRN",      128,    623, true,        true,        true,      { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 },         2,        5,      3,      5,      9, AI_FALLEN,    0                                                                  ,    1,   20,      8,          2,          7,     0,       5,           0,           0,          15, MC_ANIMAL,   0                                                               , 0                                                                 ,  3,         0,           90 },
	{ N_("Devil Kin"),               "Monsters\\FalSword\\Fall%c.CL2",   "Monsters\\FalSword\\Fall%c%i.WAV",  nullptr,                             128,    623, true,        true,        false,     { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 },         3,        7,      5,     16,     24, AI_FALLEN,    0                                                                  ,    2,   25,      8,          4,         10,     0,       5,           0,           0,          20, MC_ANIMAL,   0                                                               ,                RESIST_FIRE                                        ,  3,         0,          180 },
	{ N_("Dark One"),                "Monsters\\FalSword\\Fall%c.CL2",   "Monsters\\FalSword\\Fall%c%i.WAV",  "Monsters\\FalSword\\Blue.TRN",      128,    623, true,        true,        true,      { 12, 12, 13, 11, 14, 15 }, { 3, 0, 0, 0, 0, 0 },         5,        9,      7,     24,     36, AI_FALLEN,    0                                                                  ,    3,   30,      8,          4,         12,     0,       5,           0,           0,          25, MC_ANIMAL,                                                   IMMUNE_NULL_40  ,                              RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          280 },
	{ N_("Scavenger"),               "Monsters\\Scav\\Scav%c.CL2",       "Monsters\\Scav\\Scav%c%i.WAV",      nullptr,                             128,    410, true,        false,       false,     { 12,  8, 12,  6, 20, 11 }, { 2, 0, 0, 0, 0, 0 },         1,        4,      2,      3,      6, AI_SCAV,      0                                                                  ,    0,   20,      7,          1,          5,     0,       0,           0,           0,          10, MC_ANIMAL,   0                                                               ,                RESIST_FIRE                                        ,  3,         0,           80 },
	{ N_("Plague Eater"),            "Monsters\\Scav\\Scav%c.CL2",       "Monsters\\Scav\\Scav%c%i.WAV",      "Monsters\\Scav\\ScavBr.TRN",        128,    410, true,        false,       true,      { 12,  8, 12,  6, 20, 11 }, { 2, 0, 0, 0, 0, 0 },         3,        6,      4,     12,     24, AI_SCAV,      0                                                                  ,    1,   30,      7,          1,          8,     0,       0,           0,           0,          20, MC_ANIMAL,   0                                                               ,                              RESIST_LIGHTNING                     ,  3,         0,          188 },
	{ N_("Shadow Beast"),            "Monsters\\Scav\\Scav%c.CL2",       "Monsters\\Scav\\Scav%c%i.WAV",      "Monsters\\Scav\\ScavBe.TRN",        128,    410, true,        false,       true,      { 12,  8, 12,  6, 20, 11 }, { 2, 0, 0, 0, 0, 0 },         4,        8,      6,     24,     36, AI_SCAV,      0                                                                  ,    2,   35,      7,          3,         12,     0,       0,           0,           0,          25, MC_ANIMAL,                                                   IMMUNE_NULL_40  ,                RESIST_FIRE |                    IMMUNE_NULL_40    ,  3,         0,          375 },
	{ N_("Bone Gasher"),             "Monsters\\Scav\\Scav%c.CL2",       "Monsters\\Scav\\Scav%c%i.WAV",      "Monsters\\Scav\\ScavW.TRN",         128,    410, true,        false,       true,      { 12,  8, 12,  6, 20, 11 }, { 2, 0, 0, 0, 0, 0 },         6,       10,      8,     28,     40, AI_SCAV,      0                                                                  ,    3,   35,      7,          5,         15,     0,       0,           0,           0,          30, MC_ANIMAL,   RESIST_MAGIC |                                  IMMUNE_NULL_40  ,                              RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          552 },
	{ N_("Skeleton"),                "Monsters\\SkelBow\\SklBw%c.CL2",   "Monsters\\SkelBow\\SklBw%c%i.WAV",  "Monsters\\SkelBow\\White.TRN",      128,    567, true,        false,       true,      {  9,  8, 16,  5, 16, 16 }, { 4, 0, 0, 0, 0, 0 },         2,        5,      3,      2,      4, AI_SKELBOW,   0                                                                  ,    0,   15,     12,          1,          2,     0,       0,           0,           0,           0, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,          110 },
	{ N_("Corpse Bow"),              "Monsters\\SkelBow\\SklBw%c.CL2",   "Monsters\\SkelBow\\SklBw%c%i.WAV",  "Monsters\\SkelBow\\Skelt.TRN",      128,    567, true,        false,       true,      {  9,  8, 16,  5, 16, 16 }, { 4, 0, 0, 0, 0, 0 },         3,        7,      5,      8,     16, AI_SKELBOW,   0                                                                  ,    1,   25,     12,          1,          4,     0,       0,           0,           0,           0, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,          210 },
	{ N_("Burning Dead"),            "Monsters\\SkelBow\\SklBw%c.CL2",   "Monsters\\SkelBow\\SklBw%c%i.WAV",  nullptr,                             128,    567, true,        false,       false,     {  9,  8, 16,  5, 16, 16 }, { 2, 0, 0, 0, 0, 0 },         5,        9,      7,     10,     24, AI_SKELBOW,   0                                                                  ,    2,   30,     12,          1,          6,     0,       0,           0,           0,           5, MC_UNDEAD,   IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40    ,  3,         0,          364 },
	{ N_("Horror"),                  "Monsters\\SkelBow\\SklBw%c.CL2",   "Monsters\\SkelBow\\SklBw%c%i.WAV",  "Monsters\\SkelBow\\Black.TRN",      128,    567, true,        false,       true,      {  9,  8, 16,  5, 16, 16 }, { 3, 0, 0, 0, 0, 0 },         7,       11,      9,     15,     45, AI_SKELBOW,   0                                                                  ,    3,   35,     12,          2,          9,     0,       0,           0,           0,          15, MC_UNDEAD,   IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          594 },
	{ N_("Skeleton Captain"),        "Monsters\\SkelSd\\SklSr%c.CL2",    "Monsters\\SkelSd\\SklSr%c%i.WAV",   "Monsters\\SkelSd\\White.TRN",       128,    575, true,        true,        true,      { 13,  8, 12,  7, 15, 16 }, { 4, 0, 0, 0, 0, 0 },         1,        4,      2,      3,      6, AI_SKELSD,    0                                                                  ,    0,   20,      8,          2,          7,     0,       0,           0,           0,          10, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,           90 },
	{ N_("Corpse Captain"),          "Monsters\\SkelSd\\SklSr%c.CL2",    "Monsters\\SkelSd\\SklSr%c%i.WAV",   "Monsters\\SkelSd\\Skelt.TRN",       128,    575, true,        false,       true,      { 13,  8, 12,  7, 15, 16 }, { 4, 0, 0, 0, 0, 0 },         2,        6,      4,     12,     20, AI_SKELSD,    0                                                                  ,    1,   30,      8,          3,          9,     0,       0,           0,           0,           5, MC_UNDEAD,   IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,          200 },
	{ N_("Burning Dead Captain"),    "Monsters\\SkelSd\\SklSr%c.CL2",    "Monsters\\SkelSd\\SklSr%c%i.WAV",   nullptr,                             128,    575, true,        false,       false,     { 13,  8, 12,  7, 15, 16 }, { 4, 0, 0, 0, 0, 0 },         4,        8,      6,     16,     30, AI_SKELSD,    0                                                                  ,    2,   35,      8,          4,         10,     0,       0,           0,           0,          15, MC_UNDEAD,   IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40    ,  3,         0,          393 },
	{ N_("Horror Captain"),          "Monsters\\SkelSd\\SklSr%c.CL2",    "Monsters\\SkelSd\\SklSr%c%i.WAV",   "Monsters\\SkelSd\\Black.TRN",       128,    575, true,        false,       true,      { 13,  8, 12,  7, 15, 16 }, { 4, 0, 0, 0, 0, 0 },         6,       10,      8,     35,     50, AI_SKELSD,                                     MFLAG_SEARCH                      ,    3,   40,      8,          5,         14,     0,       0,           0,           0,          30, MC_UNDEAD,   IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          604 },
	{ N_("Invisible Lord"),          "Monsters\\TSneak\\TSneak%c.CL2",   "Monsters\\TSneak\\Sneakl%c%i.WAV",  nullptr,                             128,    800, false,       false,       false,     { 13, 13, 15, 11, 16,  0 }, { 2, 0, 0, 0, 0, 0 },        36,       39,     14,    278,    278, AI_SKELSD,                                     MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   65,      8,         16,         30,     0,       0,           0,           0,          60, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         2000 },
	{ N_("Hidden"),                  "Monsters\\Sneak\\Sneak%c.CL2",     "Monsters\\Sneak\\Sneak%c%i.WAV",    nullptr,                             128,    992, true,        false,       false,     { 16,  8, 12,  8, 24, 15 }, { 2, 0, 0, 0, 0, 0 },         3,        8,      5,      8,     24, AI_SNEAK,     MFLAG_HIDDEN                                                       ,    0,   35,      8,          3,          6,     0,       0,           0,           0,          25, MC_DEMON,    0                                                               ,                                                 IMMUNE_NULL_40    ,  3,         0,          278 },
	{ N_("Stalker"),                 "Monsters\\Sneak\\Sneak%c.CL2",     "Monsters\\Sneak\\Sneak%c%i.WAV",    "Monsters\\Sneak\\Sneakv2.TRN",      128,    992, true,        false,       true,      { 16,  8, 12,  8, 24, 15 }, { 2, 0, 0, 0, 0, 0 },         8,       12,      9,     30,     45, AI_SNEAK,     MFLAG_HIDDEN |                   MFLAG_SEARCH                      ,    1,   40,      8,          8,         16,     0,       0,           0,           0,          30, MC_DEMON,    0                                                               ,                                                 IMMUNE_NULL_40    ,  3,         0,          630 },
	{ N_("Unseen"),                  "Monsters\\Sneak\\Sneak%c.CL2",     "Monsters\\Sneak\\Sneak%c%i.WAV",    "Monsters\\Sneak\\Sneakv3.TRN",      128,    992, true,        false,       true,      { 16,  8, 12,  8, 24, 15 }, { 2, 0, 0, 0, 0, 0 },        10,       14,     11,     35,     50, AI_SNEAK,     MFLAG_HIDDEN |                   MFLAG_SEARCH                      ,    2,   45,      8,         12,         20,     0,       0,           0,           0,          30, MC_DEMON,    RESIST_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,          935 },
	{ N_("Illusion Weaver"),         "Monsters\\Sneak\\Sneak%c.CL2",     "Monsters\\Sneak\\Sneak%c%i.WAV",    "Monsters\\Sneak\\Sneakv1.TRN",      128,    992, true,        false,       true,      { 16,  8, 12,  8, 24, 15 }, { 2, 0, 0, 0, 0, 0 },        14,       18,     13,     40,     60, AI_SNEAK,     MFLAG_HIDDEN |                   MFLAG_SEARCH                      ,    3,   60,      8,         16,         24,     0,       0,           0,           0,          30, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE                                      , IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40    ,  3,         0,         1500 },
	{ N_("Satyr Lord"),              "Monsters\\GoatLord\\GoatL%c.CL2",  "Monsters\\newsfx\\Satyr%c%i.WAV",   nullptr,                             160,    800, false,       false,       false,     { 13, 13, 14,  9, 16,  0 }, { 2, 0, 0, 0, 0, 0 },        40,       43,     28,    160,    200, AI_SKELSD,                                     MFLAG_SEARCH                      ,    3,   90,      8,         20,         30,     0,       0,           0,           0,          70, MC_ANIMAL,                  RESIST_FIRE | RESIST_LIGHTNING                   , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                     ,  3,         0,         2800 },
	{ N_("Flesh Clan"),              "Monsters\\GoatMace\\Goat%c.CL2",   "Monsters\\GoatMace\\Goat%c%i.WAV",  nullptr,                             128,   1030, true,        false,       false,     { 12,  8, 12,  6, 20, 12 }, { 2, 0, 0, 0, 1, 0 },         6,       10,      8,     30,     45, AI_GOATMC,                                     MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    0,   50,      8,          4,         10,     0,       0,           0,           0,          40, MC_DEMON,    0                                                               , 0                                                                 ,  3,         0,          460 },
	{ N_("Stone Clan"),              "Monsters\\GoatMace\\Goat%c.CL2",   "Monsters\\GoatMace\\Goat%c%i.WAV",  "Monsters\\GoatMace\\Beige.TRN",     128,   1030, true,        false,       true,      { 12,  8, 12,  6, 20, 12 }, { 2, 0, 0, 0, 1, 0 },         8,       12,     10,     40,     55, AI_GOATMC,                                     MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    1,   60,      8,          6,         12,     0,       0,           0,           0,          40, MC_DEMON,    RESIST_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,          685 },
	{ N_("Fire Clan"),               "Monsters\\GoatMace\\Goat%c.CL2",   "Monsters\\GoatMace\\Goat%c%i.WAV",  "Monsters\\GoatMace\\Red.TRN",       128,   1030, true,        false,       true,      { 12,  8, 12,  6, 20, 12 }, { 2, 0, 0, 0, 1, 0 },        10,       14,     12,     50,     65, AI_GOATMC,                                     MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    2,   70,      8,          8,         16,     0,       0,           0,           0,          45, MC_DEMON,                   RESIST_FIRE                                      ,                IMMUNE_FIRE                                        ,  3,         0,          906 },
	{ N_("Night Clan"),              "Monsters\\GoatMace\\Goat%c.CL2",   "Monsters\\GoatMace\\Goat%c%i.WAV",  "Monsters\\GoatMace\\Gray.TRN",      128,   1030, true,        false,       true,      { 12,  8, 12,  6, 20, 12 }, { 2, 0, 0, 0, 1, 0 },        12,       16,     14,     55,     70, AI_GOATMC,                                     MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   80,      8,         10,         20,    15,       0,          30,          30,          50, MC_DEMON,    RESIST_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,         1190 },
	{ N_("Fiend"),                   "Monsters\\Bat\\Bat%c.CL2",         "Monsters\\Bat\\Bat%c%i.WAV",        "Monsters\\Bat\\red.trn",             96,    364, false,       false,       true,      {  9, 13, 10,  9, 13,  0 }, { 0, 0, 0, 0, 0, 0 },         2,        5,      3,      3,      6, AI_BAT,       0                                                                  ,    0,   35,      5,          1,          6,     0,       0,           0,           0,           0, MC_ANIMAL,   0                                                               , 0                                                                 ,  6,    0x4000,          102 },
	{ N_("Blink"),                   "Monsters\\Bat\\Bat%c.CL2",         "Monsters\\Bat\\Bat%c%i.WAV",        nullptr,                              96,    364, false,       false,       false,     {  9, 13, 10,  9, 13,  0 }, { 0, 0, 0, 0, 0, 0 },         5,        9,      7,     12,     28, AI_BAT,       0                                                                  ,    1,   45,      5,          1,          8,     0,       0,           0,           0,          15, MC_ANIMAL,   0                                                               , 0                                                                 ,  6,    0x4000,          340 },
	{ N_("Gloom"),                   "Monsters\\Bat\\Bat%c.CL2",         "Monsters\\Bat\\Bat%c%i.WAV",        "Monsters\\Bat\\grey.trn",            96,    364, false,       false,       true,      {  9, 13, 10,  9, 13,  0 }, { 0, 0, 0, 0, 0, 0 },         7,       11,      9,     28,     36, AI_BAT,                                        MFLAG_SEARCH                      ,    2,   70,      5,          4,         12,     0,       0,           0,           0,          35, MC_ANIMAL,   RESIST_MAGIC                                                    , RESIST_MAGIC |                                  IMMUNE_NULL_40    ,  6,    0x4000,          509 },
	{ N_("Familiar"),                "Monsters\\Bat\\Bat%c.CL2",         "Monsters\\Bat\\Bat%c%i.WAV",        "Monsters\\Bat\\orange.trn",          96,    364, false,       false,       true,      {  9, 13, 10,  9, 13,  0 }, { 0, 0, 0, 0, 0, 0 },        11,       15,     13,     20,     35, AI_BAT,                                        MFLAG_SEARCH                      ,    3,   50,      5,          4,         16,     0,       0,           0,           0,          35, MC_DEMON,    RESIST_MAGIC |               IMMUNE_LIGHTNING                   , RESIST_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  6,    0x4000,          448 },
	{ N_("Flesh Clan"),              "Monsters\\GoatBow\\GoatB%c.CL2",   "Monsters\\GoatBow\\GoatB%c%i.WAV",  nullptr,                             128,   1040, false,       false,       false,     { 12,  8, 16,  6, 20,  0 }, { 3, 0, 0, 0, 0, 0 },         6,       10,      8,     20,     35, AI_GOATBOW,                                                   MFLAG_CAN_OPEN_DOOR,    0,   35,     13,          1,          7,     0,       0,           0,           0,          35, MC_DEMON,    0                                                               , 0                                                                 ,  3,         0,          448 },
	{ N_("Stone Clan"),              "Monsters\\GoatBow\\GoatB%c.CL2",   "Monsters\\GoatBow\\GoatB%c%i.WAV",  "Monsters\\GoatBow\\Beige.TRN",      128,   1040, false,       false,       true,      { 12,  8, 16,  6, 20,  0 }, { 3, 0, 0, 0, 0, 0 },         8,       12,     10,     30,     40, AI_GOATBOW,                                                   MFLAG_CAN_OPEN_DOOR,    1,   40,     13,          2,          9,     0,       0,           0,           0,          35, MC_DEMON,    RESIST_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,          645 },
	{ N_("Fire Clan"),               "Monsters\\GoatBow\\GoatB%c.CL2",   "Monsters\\GoatBow\\GoatB%c%i.WAV",  "Monsters\\GoatBow\\Red.TRN",        128,   1040, false,       false,       true,      { 12,  8, 16,  6, 20,  0 }, { 3, 0, 0, 0, 0, 0 },        10,       14,     12,     40,     50, AI_GOATBOW,                                    MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    2,   45,     13,          3,         11,     0,       0,           0,           0,          35, MC_DEMON,                   RESIST_FIRE                                      ,                IMMUNE_FIRE                                        ,  3,         0,          822 },
	{ N_("Night Clan"),              "Monsters\\GoatBow\\GoatB%c.CL2",   "Monsters\\GoatBow\\GoatB%c%i.WAV",  "Monsters\\GoatBow\\Gray.TRN",       128,   1040, false,       false,       true,      { 12,  8, 16,  6, 20,  0 }, { 3, 0, 0, 0, 0, 0 },        12,       16,     14,     50,     65, AI_GOATBOW,                                    MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   50,     13,          4,         13,    15,       0,           0,           0,          40, MC_DEMON,    RESIST_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  3,         0,         1092 },
	{ N_("Acid Beast"),              "Monsters\\Acid\\Acid%c.CL2",       "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                             128,    716, true,        true,        false,     { 13,  8, 12,  8, 16, 12 }, { 0, 0, 0, 0, 0, 0 },        10,       14,     11,     40,     66, AI_ACID,      0                                                                  ,    0,   40,      8,          4,         12,    25,       8,           0,           0,          30, MC_ANIMAL,                                                   IMMUNE_ACID     , IMMUNE_MAGIC |                                  IMMUNE_ACID       ,  3,         0,          846 },
	{ N_("Poison Spitter"),          "Monsters\\Acid\\Acid%c.CL2",       "Monsters\\Acid\\Acid%c%i.WAV",      "Monsters\\Acid\\AcidBlk.TRN",       128,    716, true,        true,        true,      { 13,  8, 12,  8, 16, 12 }, { 0, 0, 0, 0, 0, 0 },        14,       18,     15,     60,     85, AI_ACID,      0                                                                  ,    1,   45,      8,          4,         16,    25,       8,           0,           0,          30, MC_ANIMAL,                                                   IMMUNE_ACID     , IMMUNE_MAGIC |                                  IMMUNE_ACID       ,  3,         0,         1248 },
	{ N_("Pit Beast"),               "Monsters\\Acid\\Acid%c.CL2",       "Monsters\\Acid\\Acid%c%i.WAV",      "Monsters\\Acid\\AcidB.TRN",         128,    716, true,        true,        true,      { 13,  8, 12,  8, 16, 12 }, { 0, 0, 0, 0, 0, 0 },        18,       22,     21,     80,    110, AI_ACID,      0                                                                  ,    2,   55,      8,          8,         18,    35,       8,           0,           0,          35, MC_ANIMAL,   RESIST_MAGIC |                                  IMMUNE_ACID     , IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_ACID       ,  3,         0,         2060 },
	{ N_("Lava Maw"),                "Monsters\\Acid\\Acid%c.CL2",       "Monsters\\Acid\\Acid%c%i.WAV",      "Monsters\\Acid\\AcidR.TRN",         128,    716, true,        true,        true,      { 13,  8, 12,  8, 16, 12 }, { 0, 0, 0, 0, 0, 0 },        22,       27,     25,    100,    150, AI_ACID,      0                                                                  ,    3,   65,      8,         10,         20,    40,       8,           0,           0,          35, MC_ANIMAL,   RESIST_MAGIC | IMMUNE_FIRE |                    IMMUNE_ACID     , IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_ACID       ,  3,         0,         2940 },
	{ N_("Skeleton King"),           "Monsters\\SKing\\SKing%c.CL2",     "Monsters\\SKing\\SKing%c%i.WAV",    "Monsters\\SkelAxe\\White.TRN",      160,   1010, true,        true,        true,      {  8,  6, 16,  6, 16,  6 }, { 2, 0, 0, 0, 0, 2 },         6,        6,      9,    140,    140, AI_SKELKING,                                   MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   60,      8,          6,         16,     0,       0,           0,           0,          70, MC_UNDEAD,   IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,    0x8001,          570 },
	{ N_("The Butcher"),             "Monsters\\FatC\\FatC%c.CL2",       "Monsters\\FatC\\FatC%c%i.WAV",      nullptr,                             128,    980, false,       false,       false,     { 10,  8, 12,  6, 16,  0 }, { 1, 0, 0, 0, 0, 0 },         0,        0,      1,    320,    320, AI_CLEAVER,   0                                                                  ,    3,   50,      8,          6,         12,     0,       0,           0,           0,          50, MC_DEMON,                   RESIST_FIRE | RESIST_LIGHTNING                   , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                     ,  3,    0x8000,          710 },
	{ N_("Overlord"),                "Monsters\\Fat\\Fat%c.CL2",         "Monsters\\Fat\\Fat%c%i.WAV",        nullptr,                             128,   1130, true,        false,       false,     {  8, 10, 15,  6, 16, 10 }, { 4, 0, 0, 0, 0, 0 },         8,       12,     10,     60,     80, AI_FAT,       0                                                                  ,    0,   55,      8,          6,         12,     0,       0,           0,           0,          55, MC_DEMON,    0                                                               ,                RESIST_FIRE                                        ,  3,         0,          635 },
	{ N_("Mud Man"),                 "Monsters\\Fat\\Fat%c.CL2",         "Monsters\\Fat\\Fat%c%i.WAV",        "Monsters\\Fat\\Blue.TRN",           128,   1130, true,        false,       true,      {  8, 10, 15,  6, 16, 10 }, { 4, 0, 0, 0, 0, 0 },        13,       17,     14,    100,    125, AI_FAT,                                        MFLAG_SEARCH                      ,    1,   60,      8,          8,         16,     0,       0,           0,           0,          60, MC_DEMON,    0                                                               ,                              IMMUNE_LIGHTNING                     ,  3,         0,         1165 },
	{ N_("Toad Demon"),              "Monsters\\Fat\\Fat%c.CL2",         "Monsters\\Fat\\Fat%c%i.WAV",        "Monsters\\Fat\\FatB.TRN",           128,   1130, true,        false,       true,      {  8, 10, 15,  6, 16, 10 }, { 4, 0, 0, 0, 0, 0 },        15,       19,     16,    135,    160, AI_FAT,                                        MFLAG_SEARCH                      ,    2,   70,      8,          8,         16,    40,       0,           8,          20,          65, MC_DEMON,    IMMUNE_MAGIC                                                    , IMMUNE_MAGIC |               RESIST_LIGHTNING                     ,  3,         0,         1380 },
	{ N_("Flayed One"),              "Monsters\\Fat\\Fat%c.CL2",         "Monsters\\Fat\\Fat%c%i.WAV",        "Monsters\\Fat\\FatF.TRN",           128,   1130, true,        false,       true,      {  8, 10, 15,  6, 16, 10 }, { 4, 0, 0, 0, 0, 0 },        19,       23,     20,    160,    200, AI_FAT,                                        MFLAG_SEARCH                      ,    3,   85,      8,         10,         20,     0,       0,           0,           0,          70, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  3,         0,         2058 },
	{ N_("Wyrm"),                    "Monsters\\Worm\\Worm%c.CL2",       "Monsters\\Fat\\Fat%c%i.WAV",        nullptr,                             160,   2420, false,       false,       false,     { 13, 13, 13, 11, 19,  0 }, { 0, 0, 0, 0, 0, 0 },         9,       13,     11,     60,     90, AI_SKELSD,    0                                                                  ,    0,   40,      8,          4,         10,     0,       0,           0,           0,          25, MC_ANIMAL,   RESIST_MAGIC                                                    , RESIST_MAGIC                                                      ,  3,         0,          660 },
	{ N_("Cave Slug"),               "Monsters\\Worm\\Worm%c.CL2",       "Monsters\\Fat\\Fat%c%i.WAV",        nullptr,                             160,   2420, false,       false,       false,     { 13, 13, 13, 11, 19,  0 }, { 0, 0, 0, 0, 0, 0 },        11,       15,     13,     75,    110, AI_SKELSD,    0                                                                  ,    1,   50,      8,          6,         13,     0,       0,           0,           0,          30, MC_ANIMAL,   RESIST_MAGIC                                                    , RESIST_MAGIC                                                      ,  3,         0,          994 },
	{ N_("Devil Wyrm"),              "Monsters\\Worm\\Worm%c.CL2",       "Monsters\\Fat\\Fat%c%i.WAV",        nullptr,                             160,   2420, false,       false,       false,     { 13, 13, 13, 11, 19,  0 }, { 0, 0, 0, 0, 0, 0 },        13,       17,     15,    100,    140, AI_SKELSD,    0                                                                  ,    2,   55,      8,          8,         16,     0,       0,           0,           0,          30, MC_ANIMAL,   RESIST_MAGIC | RESIST_FIRE                                      , RESIST_MAGIC | RESIST_FIRE                                        ,  3,         0,         1320 },
	{ N_("Devourer"),                "Monsters\\Worm\\Worm%c.CL2",       "Monsters\\Fat\\Fat%c%i.WAV",        nullptr,                             160,   2420, false,       false,       false,     { 13, 13, 13, 11, 19,  0 }, { 0, 0, 0, 0, 0, 0 },        15,       19,     17,    125,    200, AI_SKELSD,    0                                                                  ,    3,   60,      8,         10,         20,     0,       0,           0,           0,          35, MC_ANIMAL,   RESIST_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40  , RESIST_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40    ,  3,         0,         1827 },
	{ N_("Magma Demon"),             "Monsters\\Magma\\Magma%c.CL2",     "Monsters\\Magma\\Magma%c%i.WAV",    nullptr,                             128,   1680, true,        true,        false,     {  8, 10, 14,  7, 18, 18 }, { 2, 0, 0, 0, 1, 0 },        14,       17,     13,     50,     70, AI_MAGMA,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    0,   45,      4,          2,         10,    50,      13,           0,           0,          45, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         1076 },
	{ N_("Blood Stone"),             "Monsters\\Magma\\Magma%c.CL2",     "Monsters\\Magma\\Magma%c%i.WAV",    "Monsters\\Magma\\Yellow.TRN",       128,   1680, true,        true,        true,      {  8, 10, 14,  7, 18, 18 }, { 2, 0, 0, 0, 1, 0 },        15,       19,     14,     55,     75, AI_MAGMA,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    1,   50,      4,          2,         12,    50,      14,           0,           0,          45, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         1309 },
	{ N_("Hell Stone"),              "Monsters\\Magma\\Magma%c.CL2",     "Monsters\\Magma\\Magma%c%i.WAV",    "Monsters\\Magma\\Blue.TRN",         128,   1680, true,        true,        true,      {  8, 10, 14,  7, 18, 18 }, { 2, 0, 0, 0, 1, 0 },        16,       20,     16,     60,     80, AI_MAGMA,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    2,   60,      4,          2,         20,    60,      14,           0,           0,          50, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         1680 },
	{ N_("Lava Lord"),               "Monsters\\Magma\\Magma%c.CL2",     "Monsters\\Magma\\Magma%c%i.WAV",    "Monsters\\Magma\\Wierd.TRN",        128,   1680, true,        true,        true,      {  8, 10, 14,  7, 18, 18 }, { 2, 0, 0, 0, 1, 0 },        17,       21,     18,     70,     85, AI_MAGMA,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   75,      4,          4,         24,    60,      14,           0,           0,          60, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         2124 },
	{ N_("Horned Demon"),            "Monsters\\Rhino\\Rhino%c.CL2",     "Monsters\\Rhino\\Rhino%c%i.WAV",    nullptr,                             160,   1630, true,        true,        false,     {  8,  8, 14,  6, 16,  6 }, { 2, 0, 0, 0, 0, 0 },        12,       16,     13,     40,     80, AI_RHINO,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    0,   60,      7,          2,         16,   100,       0,           5,          32,          40, MC_ANIMAL,   0                                                               ,                RESIST_FIRE                                        ,  7,         0,         1172 },
	{ N_("Mud Runner"),              "Monsters\\Rhino\\Rhino%c.CL2",     "Monsters\\Rhino\\Rhino%c%i.WAV",    "Monsters\\Rhino\\Orange.TRN",       160,   1630, true,        true,        true,      {  8,  8, 14,  6, 16,  6 }, { 2, 0, 0, 0, 0, 0 },        14,       18,     15,     50,     90, AI_RHINO,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    1,   70,      7,          6,         18,   100,       0,          12,          36,          45, MC_ANIMAL,   0                                                               ,                RESIST_FIRE                                        ,  7,         0,         1404 },
	{ N_("Frost Charger"),           "Monsters\\Rhino\\Rhino%c.CL2",     "Monsters\\Rhino\\Rhino%c%i.WAV",    "Monsters\\Rhino\\Blue.TRN",         160,   1630, true,        true,        true,      {  8,  8, 14,  6, 16,  6 }, { 2, 0, 0, 0, 0, 0 },        16,       20,     17,     60,    100, AI_RHINO,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    2,   80,      7,          8,         20,   100,       0,          20,          40,          50, MC_ANIMAL,   IMMUNE_MAGIC |               RESIST_LIGHTNING                   , IMMUNE_MAGIC |               RESIST_LIGHTNING                     ,  7,         0,         1720 },
	{ N_("Obsidian Lord"),           "Monsters\\Rhino\\Rhino%c.CL2",     "Monsters\\Rhino\\Rhino%c%i.WAV",    "Monsters\\Rhino\\RhinoB.TRN",       160,   1630, true,        true,        true,      {  8,  8, 14,  6, 16,  6 }, { 2, 0, 0, 0, 0, 0 },        18,       22,     19,     70,    110, AI_RHINO,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   90,      7,         10,         22,   100,       0,          20,          50,          55, MC_ANIMAL,   IMMUNE_MAGIC |               RESIST_LIGHTNING                   , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                     ,  7,         0,         1809 },
	{ N_("oldboned"),                "Monsters\\Demskel\\Demskl%c.CL2",  "Monsters\\Thin\\Thin%c%i.WAV",      "Monsters\\Thin\\Thinv3.TRN",        128,   1740, true,        true,        false,     { 10,  8, 20,  6, 24, 16 }, { 3, 0, 0, 0, 0, 0 },        46,       47,     12,     70,     70, AI_STORM,     0                                                                  ,    0,   60,      8,          6,         14,    12,       0,           0,           0,          50, MC_DEMON,    IMMUNE_MAGIC |                                  IMMUNE_NULL_40  , IMMUNE_MAGIC |                                  IMMUNE_NULL_40    ,  7,         0,         1344 },
	{ N_("Red Death"),               "Monsters\\Thin\\Thin%c.CL2",       "Monsters\\Thin\\Thin%c%i.WAV",      "Monsters\\Thin\\Thinv3.TRN",        160,   1740, true,        true,        true,      {  8,  8, 18,  4, 17, 14 }, { 3, 0, 0, 0, 0, 0 },        14,       18,     16,     96,     96, AI_STORM,     0                                                                  ,    1,   75,      5,         10,         20,     0,       0,           0,           0,          60, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         2168 },
	{ N_("Litch Demon"),             "Monsters\\Thin\\Thin%c.CL2",       "Monsters\\Thin\\Thin%c%i.WAV",      "Monsters\\Thin\\Thinv3.TRN",        160,   1740, true,        true,        true,      {  8,  8, 18,  4, 17, 14 }, { 3, 0, 0, 0, 0, 0 },        16,       20,     18,    110,    110, AI_STORM,     0                                                                  ,    2,   80,      5,         10,         24,     0,       0,           0,           0,          45, MC_DEMON,    IMMUNE_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         2736 },
	{ N_("Undead Balrog"),           "Monsters\\Thin\\Thin%c.CL2",       "Monsters\\Thin\\Thin%c%i.WAV",      "Monsters\\Thin\\Thinv3.TRN",        160,   1740, true,        true,        true,      {  8,  8, 18,  4, 17, 14 }, { 3, 0, 0, 0, 0, 0 },        20,       24,     22,    130,    130, AI_STORM,     0                                                                  ,    3,   85,      5,         12,         30,     0,       0,           0,           0,          65, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         3575 },
	{ N_("Incinerator"),             "Monsters\\Fireman\\FireM%c.CL2",   "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                             128,   1460, true,        false,       false,     { 14, 19, 20,  8, 14, 23 }, { 0, 0, 0, 0, 0, 0 },        40,       43,     16,     30,     45, AI_FIREMAN,   0                                                                  ,    0,   75,      8,          8,         16,     0,       0,           0,           0,          25, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  3,         0,         1888 },
	{ N_("Flame Lord"),              "Monsters\\Fireman\\FireM%c.CL2",   "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                             128,   1460, true,        false,       false,     { 14, 19, 20,  8, 14, 23 }, { 0, 0, 0, 0, 0, 0 },        42,       45,     18,     40,     55, AI_FIREMAN,   0                                                                  ,    1,   75,      8,         10,         20,     0,       0,           0,           0,          25, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  3,         0,         2250 },
	{ N_("Doom Fire"),               "Monsters\\Fireman\\FireM%c.CL2",   "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                             128,   1460, true,        false,       false,     { 14, 19, 20,  8, 14, 23 }, { 0, 0, 0, 0, 0, 0 },        44,       47,     20,     50,     65, AI_FIREMAN,   0                                                                  ,    2,   80,      8,         12,         24,     0,       0,           0,           0,          30, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                   , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                     ,  3,         0,         2740 },
	{ N_("Hell Burner"),             "Monsters\\Fireman\\FireM%c.CL2",   "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                             128,   1460, true,        false,       false,     { 14, 19, 20,  8, 14, 23 }, { 0, 0, 0, 0, 0, 0 },        46,       47,     22,     60,     80, AI_FIREMAN,   0                                                                  ,    3,   85,      8,         15,         30,     0,       0,           0,           0,          30, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                   , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                     ,  3,         0,         3355 },
	{ N_("Red Storm"),               "Monsters\\Thin\\Thin%c.CL2",       "Monsters\\Thin\\Thin%c%i.WAV",      "Monsters\\Thin\\Thinv3.TRN",        160,   1740, true,        true,        true,      {  8,  8, 18,  4, 17, 14 }, { 3, 0, 0, 0, 0, 0 },        17,       21,     18,     55,    110, AI_STORM,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    0,   80,      5,          8,         18,    75,       8,           4,          16,          30, MC_DEMON,    IMMUNE_MAGIC |               RESIST_LIGHTNING                   , IMMUNE_MAGIC |               IMMUNE_LIGHTNING                     ,  7,         0,         2160 },
	{ N_("Storm Rider"),             "Monsters\\Thin\\Thin%c.CL2",       "Monsters\\Thin\\Thin%c%i.WAV",      nullptr,                             160,   1740, true,        true,        false,     {  8,  8, 18,  4, 17, 14 }, { 3, 0, 0, 0, 0, 0 },        19,       23,     20,     60,    120, AI_STORM,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    1,   80,      5,          8,         18,    80,       8,           4,          16,          30, MC_DEMON,    RESIST_MAGIC |               IMMUNE_LIGHTNING                   , IMMUNE_MAGIC |               IMMUNE_LIGHTNING                     ,  7,         0,         2391 },
	{ N_("Storm Lord"),              "Monsters\\Thin\\Thin%c.CL2",       "Monsters\\Thin\\Thin%c%i.WAV",      "Monsters\\Thin\\Thinv2.TRN",        160,   1740, true,        true,        true,      {  8,  8, 18,  4, 17, 14 }, { 3, 0, 0, 0, 0, 0 },        21,       25,     22,     75,    135, AI_STORM,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    2,   85,      5,         12,         24,    75,       8,           4,          16,          35, MC_DEMON,    RESIST_MAGIC |               IMMUNE_LIGHTNING                   , IMMUNE_MAGIC |               IMMUNE_LIGHTNING                     ,  7,         0,         2775 },
	{ N_("Maelstrom"),               "Monsters\\Thin\\Thin%c.CL2",       "Monsters\\Thin\\Thin%c%i.WAV",      "Monsters\\Thin\\Thinv1.TRN",        160,   1740, true,        true,        true,      {  8,  8, 18,  4, 17, 14 }, { 3, 0, 0, 0, 0, 0 },        23,       27,     24,     90,    150, AI_STORM,                                      MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   90,      5,         12,         28,    75,       8,           4,          16,          40, MC_DEMON,    RESIST_MAGIC |               IMMUNE_LIGHTNING  | IMMUNE_NULL_40 , IMMUNE_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         3177 },
	{ N_("Devil Kin Brute"),         "Monsters\\BigFall\\Fallg%c.CL2",   "Monsters\\newsfx\\KBrute%c%i.WAV",  nullptr,                             128,    800, true,        false,       false,     { 10,  8, 11,  8, 17,  0 }, { 0, 0, 0, 0, 2, 2 },        40,       43,     27,    120,    160, AI_SKELSD,                                     MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,  100,      6,         18,         24,     0,       0,           0,           0,          70, MC_ANIMAL,                  RESIST_FIRE | RESIST_LIGHTNING                   , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                     ,  3,         0,         2400 },
	{ N_("Winged-Demon"),            "Monsters\\Gargoyle\\Gargo%c.CL2",  "Monsters\\Gargoyle\\Gargo%c%i.WAV", nullptr,                             160,   1650, true,        false,       false,     { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 2 },         8,       12,      9,     45,     60, AI_GARG,                                                      MFLAG_CAN_OPEN_DOOR,    0,   50,      7,         10,         16,     0,       0,           0,           0,          45, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40    ,  6,         0,          662 },
	{ N_("Gargoyle"),                "Monsters\\Gargoyle\\Gargo%c.CL2",  "Monsters\\Gargoyle\\Gargo%c%i.WAV", "Monsters\\Gargoyle\\GarE.TRN",      160,   1650, true,        false,       true,      { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 2 },        12,       16,     13,     60,     90, AI_GARG,                                                      MFLAG_CAN_OPEN_DOOR,    1,   65,      7,         10,         16,     0,       0,           0,           0,          45, MC_DEMON,    IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  6,         0,         1205 },
	{ N_("Blood Claw"),              "Monsters\\Gargoyle\\Gargo%c.CL2",  "Monsters\\Gargoyle\\Gargo%c%i.WAV", "Monsters\\Gargoyle\\GargBr.TRN",    160,   1650, true,        false,       true,      { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 0 },        16,       20,     19,     75,    125, AI_GARG,                                                      MFLAG_CAN_OPEN_DOOR,    2,   80,      7,         14,         22,     0,       0,           0,           0,          50, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  6,         0,         1873 },
	{ N_("Death Wing"),              "Monsters\\Gargoyle\\Gargo%c.CL2",  "Monsters\\Gargoyle\\Gargo%c%i.WAV", "Monsters\\Gargoyle\\GargB.TRN",     160,   1650, true,        false,       true,      { 14, 14, 14, 10, 18, 14 }, { 0, 0, 0, 0, 0, 0 },        18,       22,     23,     90,    150, AI_GARG,                                                      MFLAG_CAN_OPEN_DOOR,    3,   95,      7,         16,         28,     0,       0,           0,           0,          60, MC_DEMON,    IMMUNE_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  6,         0,         2278 },
	{ N_("Slayer"),                  "Monsters\\Mega\\Mega%c.CL2",       "Monsters\\Mega\\Mega%c%i.WAV",      nullptr,                             160,   2220, true,        true,        false,     {  6,  7, 14,  1, 24,  5 }, { 3, 0, 0, 0, 2, 0 },        19,       23,     20,    120,    140, AI_MEGA,                                       MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    0,  100,      8,         12,         20,     0,       3,           0,           0,          60, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE                                      , RESIST_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         2300 },
	{ N_("Guardian"),                "Monsters\\Mega\\Mega%c.CL2",       "Monsters\\Mega\\Mega%c%i.WAV",      "Monsters\\Mega\\Guard.TRN",         160,   2220, true,        true,        true,      {  6,  7, 14,  1, 24,  5 }, { 3, 0, 0, 0, 2, 0 },        21,       25,     22,    140,    160, AI_MEGA,                                       MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    1,  110,      8,         14,         22,     0,       3,           0,           0,          65, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE                                      , RESIST_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         2714 },
	{ N_("Vortex Lord"),             "Monsters\\Mega\\Mega%c.CL2",       "Monsters\\Mega\\Mega%c%i.WAV",      "Monsters\\Mega\\Vtexl.TRN",         160,   2220, true,        true,        true,      {  6,  7, 14,  1, 24,  5 }, { 3, 0, 0, 0, 2, 0 },        23,       26,     24,    160,    180, AI_MEGA,                                       MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    2,  120,      8,         18,         24,     0,       3,           0,           0,          70, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40  , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         3252 },
	{ N_("Balrog"),                  "Monsters\\Mega\\Mega%c.CL2",       "Monsters\\Mega\\Mega%c%i.WAV",      "Monsters\\Mega\\Balr.TRN",          160,   2220, true,        true,        true,      {  6,  7, 14,  1, 24,  5 }, { 3, 0, 0, 0, 2, 0 },        25,       29,     26,    180,    200, AI_MEGA,                                       MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,  130,      8,         22,         30,     0,       3,           0,           0,          75, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40  , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         3643 },
	{ N_("Cave Viper"),              "Monsters\\Snake\\Snake%c.CL2",     "Monsters\\Snake\\Snake%c%i.WAV",    nullptr,                             160,   1270, false,       false,       false,     { 12, 11, 13,  5, 18,  0 }, { 2, 0, 0, 0, 1, 0 },        20,       24,     21,    100,    150, AI_SNAKE,                                      MFLAG_SEARCH                      ,    0,   90,      8,          8,         20,     0,       0,           0,           0,          60, MC_DEMON,    IMMUNE_MAGIC                                                    , IMMUNE_MAGIC                                                      ,  7,         0,         2725 },
	{ N_("Fire Drake"),              "Monsters\\Snake\\Snake%c.CL2",     "Monsters\\Snake\\Snake%c%i.WAV",    "Monsters\\Snake\\SnakR.TRN",        160,   1270, false,       false,       true,      { 12, 11, 13,  5, 18,  0 }, { 2, 0, 0, 0, 1, 0 },        22,       26,     23,    120,    170, AI_SNAKE,                                      MFLAG_SEARCH                      ,    1,  105,      8,         12,         24,     0,       0,           0,           0,          65, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE                                      , IMMUNE_MAGIC | IMMUNE_FIRE                                        ,  7,         0,         3139 },
	{ N_("Gold Viper"),              "Monsters\\Snake\\Snake%c.CL2",     "Monsters\\Snake\\Snake%c%i.WAV",    "Monsters\\Snake\\Snakg.TRN",        160,   1270, false,       false,       true,      { 12, 11, 13,  5, 18,  0 }, { 2, 0, 0, 0, 1, 0 },        24,       27,     25,    140,    180, AI_SNAKE,                                      MFLAG_SEARCH                      ,    2,  120,      8,         15,         26,     0,       0,           0,           0,          70, MC_DEMON,    IMMUNE_MAGIC |               RESIST_LIGHTNING                   , IMMUNE_MAGIC |               RESIST_LIGHTNING                     ,  7,         0,         3540 },
	{ N_("Azure Drake"),             "Monsters\\Snake\\Snake%c.CL2",     "Monsters\\Snake\\Snake%c%i.WAV",    "Monsters\\Snake\\Snakb.TRN",        160,   1270, false,       false,       true,      { 12, 11, 13,  5, 18,  0 }, { 2, 0, 0, 0, 1, 0 },        28,       30,     27,    160,    200, AI_SNAKE,                                      MFLAG_SEARCH                      ,    3,  130,      8,         18,         30,     0,       0,           0,           0,          75, MC_DEMON,                   RESIST_FIRE | RESIST_LIGHTNING                   , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING                     ,  7,         0,         3791 },
	{ N_("Black Knight"),            "Monsters\\Black\\Black%c.CL2",     "Monsters\\Black\\Black%c%i.WAV",    nullptr,                             160,   2120, false,       false,       false,     {  8,  8, 16,  4, 24,  0 }, { 2, 0, 0, 0, 0, 0 },        23,       27,     24,    150,    150, AI_SKELSD,                                     MFLAG_SEARCH                      ,    0,  110,      8,         15,         20,     0,       0,           0,           0,          75, MC_DEMON,    RESIST_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40  , RESIST_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         3360 },
	{ N_("Doom Guard"),              "Monsters\\Black\\Black%c.CL2",     "Monsters\\Black\\Black%c%i.WAV",    "Monsters\\Black\\BlkKntRT.TRN",     160,   2120, false,       false,       true,      {  8,  8, 16,  4, 24,  0 }, { 2, 0, 0, 0, 0, 0 },        25,       29,     26,    165,    165, AI_SKELSD,                                     MFLAG_SEARCH                      ,    0,  130,      8,         18,         25,     0,       0,           0,           0,          75, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40  , RESIST_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40    ,  7,         0,         3650 },
	{ N_("Steel Lord"),              "Monsters\\Black\\Black%c.CL2",     "Monsters\\Black\\Black%c%i.WAV",    "Monsters\\Black\\BlkKntBT.TRN",     160,   2120, false,       false,       true,      {  8,  8, 16,  4, 24,  0 }, { 2, 0, 0, 0, 0, 0 },        27,       30,     28,    180,    180, AI_SKELSD,                                     MFLAG_SEARCH                      ,    1,  120,      8,         20,         30,     0,       0,           0,           0,          80, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         4252 },
	{ N_("Blood Knight"),            "Monsters\\Black\\Black%c.CL2",     "Monsters\\Black\\Black%c%i.WAV",    "Monsters\\Black\\BlkKntBe.TRN",     160,   2120, false,       false,       true,      {  8,  8, 16,  4, 24,  0 }, { 2, 0, 0, 0, 0, 0 },        24,       26,     30,    200,    200, AI_SKELSD,                                     MFLAG_SEARCH                      ,    1,  130,      8,         25,         35,     0,       0,           0,           0,          85, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         5130 },
	{ N_("The Shredded"),            "Monsters\\Unrav\\Unrav%c.CL2",     "Monsters\\newsfx\\Shred%c%i.WAV",   nullptr,                              96,    484, false,       false,       false,     { 10, 10, 12,  5, 16,  0 }, { 0, 0, 0, 0, 0, 0 },        32,       35,     23,     70,     90, AI_SKELSD,    0                                                                  ,    0,   75,      7,          4,         12,     0,       0,           0,           0,          65, MC_UNDEAD,                  RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  ,                RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          900 },
	{ N_("Hollow One"),              "Monsters\\Unrav\\Unrav%c.CL2",     "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                              96,    484, false,       false,       false,     { 10, 10, 12,  5, 16,  0 }, { 0, 0, 0, 0, 0, 0 },        34,       37,     27,    135,    240, AI_SKELSD,    0                                                                  ,    1,   75,      7,         12,         24,     0,       0,           0,           0,          75, MC_UNDEAD,   IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         4374 },
	{ N_("Pain Master"),             "Monsters\\Unrav\\Unrav%c.CL2",     "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                              96,    484, false,       false,       false,     { 10, 10, 12,  5, 16,  0 }, { 0, 0, 0, 0, 0, 0 },        36,       39,     29,    110,    200, AI_SKELSD,    0                                                                  ,    2,   80,      7,         16,         30,     0,       0,           0,           0,          80, MC_UNDEAD,   IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         5147 },
	{ N_("Reality Weaver"),          "Monsters\\Unrav\\Unrav%c.CL2",     "Monsters\\Acid\\Acid%c%i.WAV",      nullptr,                              96,    484, false,       false,       false,     { 10, 10, 12,  5, 16,  0 }, { 0, 0, 0, 0, 0, 0 },        38,       39,     30,    135,    240, AI_SKELSD,    0                                                                  ,    3,   85,      7,         20,         35,     0,       0,           0,           0,          85, MC_UNDEAD,   RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40  , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         5925 },
	{ N_("Succubus"),                "Monsters\\Succ\\Scbs%c.CL2",       "Monsters\\Succ\\Scbs%c%i.WAV",      nullptr,                             128,    980, false,       false,       false,     { 14,  8, 16,  7, 24,  0 }, { 0, 0, 0, 0, 0, 0 },        22,       26,     24,    120,    150, AI_SUCC,                                                      MFLAG_CAN_OPEN_DOOR,    0,  100,     10,          1,         20,     0,       0,           0,           0,          60, MC_DEMON,    RESIST_MAGIC                                                    , IMMUNE_MAGIC | RESIST_FIRE                                        ,  3,         0,         3696 },
	{ N_("Snow Witch"),              "Monsters\\Succ\\Scbs%c.CL2",       "Monsters\\Succ\\Scbs%c%i.WAV",      "Monsters\\Succ\\Succb.TRN",         128,    980, false,       false,       true,      { 14,  8, 16,  7, 24,  0 }, { 0, 0, 0, 0, 0, 0 },        25,       28,     26,    135,    175, AI_SUCC,                                                      MFLAG_CAN_OPEN_DOOR,    1,  110,     10,          1,         24,     0,       0,           0,           0,          65, MC_DEMON,                                 RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         4084 },
	{ N_("Hell Spawn"),              "Monsters\\Succ\\Scbs%c.CL2",       "Monsters\\Succ\\Scbs%c%i.WAV",      "Monsters\\Succ\\Succrw.TRN",        128,    980, false,       false,       true,      { 14,  8, 16,  7, 24,  0 }, { 0, 0, 0, 0, 0, 0 },        27,       30,     28,    150,    200, AI_SUCC,                                       MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    2,  115,     10,          1,         30,     0,       0,           0,           0,          75, MC_DEMON,    RESIST_MAGIC |               IMMUNE_LIGHTNING                   , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                     ,  3,         0,         4480 },
	{ N_("Soul Burner"),             "Monsters\\Succ\\Scbs%c.CL2",       "Monsters\\Succ\\Scbs%c%i.WAV",      "Monsters\\Succ\\Succbw.TRN",        128,    980, false,       false,       true,      { 14,  8, 16,  7, 24,  0 }, { 0, 0, 0, 0, 0, 0 },        28,       30,     30,    140,    225, AI_SUCC,                                       MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,  120,     10,          1,         35,     0,       0,           0,           0,          85, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                   , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                     ,  3,         0,         4644 },
	{ N_("Counselor"),               "Monsters\\Mage\\Mage%c.CL2",       "Monsters\\Mage\\Mage%c%i.WAV",      nullptr,                             128,   2000, true,        false,       false,     { 12,  1, 20,  8, 28, 20 }, { 0, 0, 0, 0, 0, 0 },        24,       26,     25,     70,     70, AI_COUNSLR,                                                   MFLAG_CAN_OPEN_DOOR,    0,   90,      8,          8,         20,     0,       0,           0,           0,           0, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                   , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                     ,  7,         0,         4070 },
	{ N_("Magistrate"),              "Monsters\\Mage\\Mage%c.CL2",       "Monsters\\Mage\\Mage%c%i.WAV",      "Monsters\\Mage\\Cnselg.TRN",        128,   2000, true,        false,       true,      { 12,  1, 20,  8, 28, 20 }, { 0, 0, 0, 0, 0, 0 },        26,       28,     27,     85,     85, AI_COUNSLR,                                                   MFLAG_CAN_OPEN_DOOR,    1,  100,      8,         10,         24,     0,       0,           0,           0,           0, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         4478 },
	{ N_("Cabalist"),                "Monsters\\Mage\\Mage%c.CL2",       "Monsters\\Mage\\Mage%c%i.WAV",      "Monsters\\Mage\\Cnselgd.TRN",       128,   2000, true,        false,       true,      { 12,  1, 20,  8, 28, 20 }, { 0, 0, 0, 0, 0, 0 },        28,       30,     29,    120,    120, AI_COUNSLR,                                                   MFLAG_CAN_OPEN_DOOR,    2,  110,      8,         14,         30,     0,       0,           0,           0,           0, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         4929 },
	{ N_("Advocate"),                "Monsters\\Mage\\Mage%c.CL2",       "Monsters\\Mage\\Mage%c%i.WAV",      "Monsters\\Mage\\Cnselbk.TRN",       128,   2000, true,        false,       true,      { 12,  1, 20,  8, 28, 20 }, { 0, 0, 0, 0, 0, 0 },        30,       30,     30,    145,    145, AI_COUNSLR,                                                   MFLAG_CAN_OPEN_DOOR,    3,  120,      8,         15,         25,     0,       0,           0,           0,           0, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         4968 },
	{ N_("Golem"),                   "Monsters\\Golem\\Golem%c.CL2",     "Monsters\\Golem\\Golm%c%i.WAV",     nullptr,                              96,    386, true,        false,       false,     {  0, 16, 12,  0, 12, 20 }, { 0, 0, 0, 0, 0, 0 },         0,        0,     12,      1,      1, AI_GOLUM,                                                     MFLAG_CAN_OPEN_DOOR,    0,    0,      7,          1,          1,     0,       0,           0,           0,           1, MC_DEMON,    0                                                               , 0                                                                 ,  0,         0,            0 },
	{ N_("The Dark Lord"),           "Monsters\\Diablo\\Diablo%c.CL2",   "Monsters\\Diablo\\Diablo%c%i.WAV",  nullptr,                             160,   2000, true,        true,        false,     { 16,  6, 16,  6, 16, 16 }, { 0, 0, 0, 0, 0, 0 },        50,       50,     45,   3333,   3333, AI_DIABLO,                   MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,  220,      4,         30,         60,     0,      11,           0,           0,          90, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,        31666 },
	{ N_("The Arch-Litch Malignus"), "Monsters\\DarkMage\\Dmage%c.CL2",  "Monsters\\DarkMage\\Dmag%c%i.WAV",  nullptr,                             128,   1060, true,        false,       false,     {  6,  1, 21,  6, 23, 18 }, { 0, 0, 0, 0, 0, 0 },        40,       41,     30,    160,    160, AI_COUNSLR,                                                   MFLAG_CAN_OPEN_DOOR,    3,  120,      8,         20,         40,     0,       0,           0,           0,          70, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         4968 },
	{ N_("Hellboar"),                "Monsters\\Fork\\Fork%c.CL2",       "Monsters\\newsfx\\HBoar%c%i.WAV",   nullptr,                             188,    800, false,       false,       false,     { 10, 10, 15,  6, 16,  0 }, { 2, 0, 0, 0, 0, 0 },        32,       35,     23,     80,    100, AI_SKELSD,                   MFLAG_KNOCKBACK | MFLAG_SEARCH                      ,    2,   70,      7,         16,         24,     0,       0,           0,           0,          60, MC_DEMON,    0                                                               ,                RESIST_FIRE | RESIST_LIGHTNING                     ,  3,         0,          750 },
	{ N_("Stinger"),                 "Monsters\\Scorp\\Scorp%c.CL2",     "Monsters\\newsfx\\Stingr%c%i.WAV",  nullptr,                              64,    305, false,       false,       false,     { 10, 10, 12,  6, 15,  0 }, { 2, 0, 0, 0, 0, 0 },        32,       35,     22,     30,     40, AI_SKELSD,    0                                                                  ,    3,   85,      8,          1,         20,     0,       0,           0,           0,          50, MC_ANIMAL,   0                                                               ,                              RESIST_LIGHTNING                     ,  1,         0,          500 },
	{ N_("Psychorb"),                "Monsters\\Eye\\Eye%c.CL2",         "Monsters\\newsfx\\psyco%c%i.WAV",   nullptr,                             156,    800, false,       false,       false,     { 12, 13, 13,  7, 21,  0 }, { 2, 0, 0, 0, 0, 0 },        32,       35,     22,     20,     30, AI_PSYCHORB,  0                                                                  ,    3,   80,      8,         10,         10,     0,       0,           0,           0,          40, MC_ANIMAL,   0                                                               ,                RESIST_FIRE                                        ,  6,         0,          450 },
	{ N_("Arachnon"),                "Monsters\\Spider\\Spider%c.CL2",   "Monsters\\newsfx\\SLord%c%i.WAV",   nullptr,                             148,    800, false,       false,       false,     { 12, 10, 15,  6, 20,  0 }, { 2, 0, 0, 0, 0, 0 },        32,       35,     22,     60,     80, AI_SKELSD,                                     MFLAG_SEARCH                      ,    3,   50,      8,          5,         15,     0,       0,           0,           0,          50, MC_ANIMAL,   0                                                               ,                              RESIST_LIGHTNING                     ,  7,         0,          500 },
	{ N_("Felltwin"),                "Monsters\\TSneak\\TSneak%c.CL2",   "Monsters\\newsfx\\FTwin%c%i.WAV",   nullptr,                             128,    800, false,       false,       false,     { 13, 13, 15, 11, 16,  0 }, { 2, 0, 0, 0, 0, 0 },        32,       35,     22,     50,     70, AI_SKELSD,                                     MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,   70,      8,         10,         18,     0,       0,           0,           0,          50, MC_DEMON,                                                    IMMUNE_NULL_40  ,                RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,          600 },
	{ N_("Hork Spawn"),              "Monsters\\Spawn\\Spawn%c.CL2",     "Monsters\\newsfx\\HSpawn%c%i.WAV",  nullptr,                             164,    520, false,       true,        false,     { 15, 12, 14, 11, 14,  0 }, { 0, 0, 0, 0, 0, 0 },        34,       37,     22,     30,     30, AI_SKELSD,    0                                                                  ,    3,   60,      8,         10,         25,     0,       0,           0,           0,          25, MC_DEMON,    RESIST_MAGIC                                                    , RESIST_MAGIC                                                      ,  3,         0,          250 },
	{ N_("Venomtail"),               "Monsters\\WScorp\\WScorp%c.CL2",   "Monsters\\newsfx\\Stingr%c%i.WAV",  nullptr,                              86,    305, false,       false,       false,     { 10, 10, 12,  6, 15,  0 }, { 2, 0, 0, 0, 0, 0 },        36,       39,     24,     40,     50, AI_SKELSD,    0                                                                  ,    3,   85,      8,          1,         30,     0,       0,           0,           0,          60, MC_ANIMAL,                                RESIST_LIGHTNING                   ,                              IMMUNE_LIGHTNING                     ,  1,         0,         1000 },
	{ N_("Necromorb"),               "Monsters\\Eye2\\Eye2%c.CL2",       "Monsters\\newsfx\\Psyco%c%i.WAV",   nullptr,                             140,    800, false,       false,       false,     { 12, 13, 13,  7, 21,  0 }, { 2, 0, 0, 0, 0, 0 },        36,       39,     24,     30,     40, AI_NECROMORB, 0                                                                  ,    3,   80,      8,         20,         20,     0,       0,           0,           0,          50, MC_ANIMAL,                  RESIST_FIRE                                      ,                IMMUNE_FIRE | RESIST_LIGHTNING                     ,  6,         0,         1100 },
	{ N_("Spider Lord"),             "Monsters\\bSpidr\\bSpidr%c.CL2",   "Monsters\\newsfx\\SLord%c%i.WAV",   nullptr,                             148,    800, true,        true,        false,     { 12, 10, 15,  6, 20, 10 }, { 2, 0, 0, 0, 0, 0 },        36,       39,     24,     80,    100, AI_ACID,                                       MFLAG_SEARCH                      ,    3,   60,      8,          8,         20,    75,       8,          10,          10,          60, MC_ANIMAL,                                RESIST_LIGHTNING                   ,                RESIST_FIRE | IMMUNE_LIGHTNING                     ,  7,         0,         1250 },
	{ N_("Lashworm"),                "Monsters\\Clasp\\Clasp%c.CL2",     "Monsters\\newsfx\\Lworm%c%i.WAV",   nullptr,                             176,    800, false,       false,       false,     { 10, 12, 15,  6, 16,  0 }, { 0, 0, 0, 0, 0, 0 },        36,       39,     20,     30,     30, AI_SKELSD,    0                                                                  ,    3,   90,      8,         12,         20,     0,       0,           0,           0,          50, MC_ANIMAL,   0                                                               ,                RESIST_FIRE                                        ,  3,         0,          600 },
	{ N_("Torchant"),                "Monsters\\AntWorm\\Worm%c.CL2",    "Monsters\\newsfx\\TchAnt%c%i.WAV",  nullptr,                             192,    800, false,       false,       false,     { 14, 12, 12,  6, 20,  0 }, { 2, 0, 0, 0, 0, 0 },        36,       39,     22,     60,     80, AI_TORCHANT,  0                                                                  ,    3,   75,      8,         20,         30,     0,       0,           0,           0,          70, MC_ANIMAL,                  IMMUNE_FIRE                                      , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                     ,  7,         0,         1250 },
	{ N_("Hork Demon"),              "Monsters\\HorkD\\HorkD%c.CL2",     "Monsters\\newsfx\\HDemon%c%i.WAV",  nullptr,                             138,    800, true,        true,        false,     { 15,  8, 16,  6, 16,  9 }, { 2, 0, 0, 0, 0, 2 },        36,       37,     27,    120,    160, AI_SKELSD,    0                                                                  ,    3,   60,      8,         20,         35,    80,       8,           0,           0,          80, MC_DEMON,                                 RESIST_LIGHTNING                   , RESIST_MAGIC |               IMMUNE_LIGHTNING                     ,  7,         0,         2000 },
	{ N_("Hell Bug"),                "Monsters\\Hellbug\\Hellbg%c.CL2",  "Monsters\\newsfx\\Defile%c%i.WAV",  nullptr,                             198,    800, true,        true,        false,     {  8,  8, 14,  6, 14, 12 }, { 0, 0, 0, 0, 0, 0 },        38,       39,     30,    240,    240, AI_SKELSD,                                     MFLAG_SEARCH                      ,    3,  110,      8,         20,         30,    90,       8,          50,          60,          80, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING                   , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                     ,  7,         0,         5000 },
	{ N_("Gravedigger"),             "Monsters\\Gravdg\\Gravdg%c.CL2",   "Monsters\\newsfx\\GDiggr%c%i.WAV",  nullptr,                             124,    800, true,        true,        false,     { 24, 24, 12,  6, 16, 16 }, { 2, 0, 0, 0, 0, 0 },        40,       41,     26,    120,    240, AI_SCAV,                                                      MFLAG_CAN_OPEN_DOOR,    3,   80,      6,          2,         12,     0,       0,           0,           0,          20, MC_UNDEAD,                                IMMUNE_LIGHTNING  | IMMUNE_NULL_40 , RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         2000 },
	{ N_("Tomb Rat"),                "Monsters\\Rat\\Rat%c.CL2",         "Monsters\\newsfx\\TmbRat%c%i.WAV",  nullptr,                             104,    550, false,       false,       false,     { 11,  8, 12,  6, 20,  0 }, { 2, 0, 0, 0, 0, 0 },        40,       43,     24,     80,    120, AI_SKELSD,    0                                                                  ,    3,  120,      8,         12,         25,     0,       0,           0,           0,          30, MC_ANIMAL,   0                                                               ,                RESIST_FIRE | RESIST_LIGHTNING                     ,  3,         0,         1800 },
	{ N_("Firebat"),                 "Monsters\\Hellbat\\Helbat%c.CL2",  "Monsters\\newsfx\\HelBat%c%i.WAV",  nullptr,                              96,    550, false,       false,       false,     { 18, 16, 14,  6, 18, 11 }, { 2, 0, 0, 0, 0, 0 },        40,       43,     24,     60,     80, AI_FIREBAT,   0                                                                  ,    3,  100,      8,         15,         20,     0,       0,           0,           0,          70, MC_ANIMAL,                  IMMUNE_FIRE                                      , RESIST_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                     ,  7,         0,         2400 },
	{ N_("Skullwing"),               "Monsters\\Demskel\\Demskl%c.CL2",  "Monsters\\newsfx\\SWing%c%i.WAV",   "Monsters\\Thin\\Thinv3.TRN",        128,   1740, true,        false,       false,     { 10,  8, 20,  6, 24, 16 }, { 3, 0, 0, 0, 0, 0 },        40,       43,     27,     70,     70, AI_SKELSD,    0                                                                  ,    0,   75,      7,         15,         20,    75,       9,          15,          20,          80, MC_UNDEAD,                  RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40  ,                RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         3000 },
	{ N_("Lich"),                    "Monsters\\Lich\\Lich%c.CL2",       "Monsters\\newsfx\\Lich%c%i.WAV",    nullptr,                              96,    800, false,       true,        false,     { 12, 10, 10,  7, 21,  0 }, { 2, 0, 0, 0, 2, 0 },        40,       43,     25,     80,    100, AI_LICH,      0                                                                  ,    3,  100,      8,         15,         20,     0,       0,           0,           0,          60, MC_UNDEAD,                                RESIST_LIGHTNING | IMMUNE_NULL_40  , RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         3000 },
	{ N_("Crypt Demon"),             "Monsters\\Bubba\\Bubba%c.CL2",     "Monsters\\newsfx\\Crypt%c%i.WAV",   nullptr,                             154,    800, false,       true,        false,     {  8, 18, 12,  8, 21,  0 }, { 3, 0, 0, 0, 0, 0 },        42,       45,     28,    200,    240, AI_SKELSD,    0                                                                  ,    3,  100,      8,         20,         40,     0,       0,           0,           0,          85, MC_DEMON,    IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                   , IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                     ,  3,         0,         3200 },
	{ N_("Hellbat"),                 "Monsters\\Hellbat2\\bhelbt%c.CL2", "Monsters\\newsfx\\HelBat%c%i.WAV",  nullptr,                              96,    550, true,        false,       false,     { 18, 16, 14,  6, 18, 11 }, { 2, 0, 0, 0, 0, 0 },        44,       47,     29,    100,    140, AI_TORCHANT,  0                                                                  ,    3,  110,      8,         30,         30,     0,       0,           0,           0,          80, MC_DEMON,    RESIST_MAGIC | IMMUNE_FIRE  | RESIST_LIGHTNING                  , RESIST_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                     ,  7,         0,         3600 },
	{ N_("Bone Demon"),              "Monsters\\Demskel\\Demskl%c.CL2",  "Monsters\\newsfx\\SWing%c%i.WAV",   "Monsters\\Thin\\Thinv3.TRN",        128,   1740, true,        true,        false,     { 10,  8, 20,  6, 24, 16 }, { 3, 0, 0, 0, 0, 0 },        44,       47,     30,    240,    280, AI_BONEDEMON, 0                                                                  ,    0,  100,      8,         40,         50,   160,      12,          50,          50,          50, MC_UNDEAD,                  IMMUNE_FIRE  | IMMUNE_LIGHTNING | IMMUNE_NULL_40 ,                IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,         5000 },
	{ N_("Arch Lich"),               "Monsters\\Lich2\\Lich2%c.CL2",     "Monsters\\newsfx\\Lich%c%i.WAV",    nullptr,                             136,    800, false,       true,        false,     { 12, 10, 10,  7, 21,  0 }, { 2, 0, 0, 0, 2, 0 },        44,       47,     30,    180,    200, AI_ARCHLICH,  0                                                                  ,    3,  120,      8,         30,         30,     0,       0,           0,           0,          75, MC_UNDEAD,   RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING  | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  3,         0,         4000 },
	{ N_("Biclops"),                 "Monsters\\Byclps\\Byclps%c.CL2",   "Monsters\\newsfx\\Biclop%c%i.WAV",  nullptr,                             180,    800, false,       false,       false,     { 10, 11, 16,  6, 16,  0 }, { 2, 0, 0, 0, 2, 0 },        44,       47,     30,    200,    240, AI_SKELSD,                   MFLAG_KNOCKBACK |                MFLAG_CAN_OPEN_DOOR,    3,   90,      8,         40,         50,     0,       0,           0,           0,          80, MC_DEMON,                                 RESIST_LIGHTNING                   ,                RESIST_FIRE | RESIST_LIGHTNING                     ,  3,         0,         4000 },
	{ N_("Flesh Thing"),             "Monsters\\Flesh\\Flesh%c.CL2",     "Monsters\\newsfx\\FleshT%c%i.WAV",  nullptr,                             164,    800, false,       true,        false,     { 15, 24, 15,  6, 16,  0 }, { 0, 0, 0, 0, 0, 0 },        44,       47,     28,    300,    400, AI_SKELSD,    0                                                                  ,    3,  150,      8,         12,         18,     0,       0,           0,           0,          70, MC_DEMON,    RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                   , RESIST_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                     ,  3,         0,         4000 },
	{ N_("Reaper"),                  "Monsters\\Reaper\\Reap%c.CL2",     "Monsters\\newsfx\\Reaper%c%i.WAV",  nullptr,                             180,    800, false,       false,       false,     { 12, 10, 14,  6, 16,  0 }, { 2, 0, 0, 0, 0, 0 },        44,       47,     30,    260,    300, AI_SKELSD,    0                                                                  ,    3,  120,      8,         30,         35,     0,       0,           0,           0,          90, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE  | RESIST_LIGHTNING                  , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                     ,  3,         0,         6000 },
	// TRANSLATORS: Monster Block end
	{ "Na-Krul",                     "Monsters\\Nkr\\Nkr%c.CL2",         "Monsters\\newsfx\\Nakrul%c%i.WAV",  nullptr,                             226,   1200, true,        true,        false,     {  2,  6, 16,  3, 16, 16 }, { 0, 0, 0, 0, 0, 0 },        60,       60,     40,   1332,   1332, AI_SKELSD,                   MFLAG_KNOCKBACK | MFLAG_SEARCH | MFLAG_CAN_OPEN_DOOR,    3,  150,      7,         40,         50,   150,      10,          40,          50,         125, MC_DEMON,    IMMUNE_MAGIC | IMMUNE_FIRE  | RESIST_LIGHTNING | IMMUNE_NULL_40 , IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40    ,  7,         0,        13333 },
	// clang-format on
};

/**
 * Map between .DUN file value and monster type enum
 */
const _monster_id MonstConvTbl[] = {
	MT_NZOMBIE,
	MT_BZOMBIE,
	MT_GZOMBIE,
	MT_YZOMBIE,
	MT_RFALLSP,
	MT_DFALLSP,
	MT_YFALLSP,
	MT_BFALLSP,
	MT_WSKELAX,
	MT_TSKELAX,
	MT_RSKELAX,
	MT_XSKELAX,
	MT_RFALLSD,
	MT_DFALLSD,
	MT_YFALLSD,
	MT_BFALLSD,
	MT_NSCAV,
	MT_BSCAV,
	MT_WSCAV,
	MT_YSCAV,
	MT_WSKELBW,
	MT_TSKELBW,
	MT_RSKELBW,
	MT_XSKELBW,
	MT_WSKELSD,
	MT_TSKELSD,
	MT_RSKELSD,
	MT_XSKELSD,
	MT_SNEAK,
	MT_STALKER,
	MT_UNSEEN,
	MT_ILLWEAV,
	MT_NGOATMC,
	MT_BGOATMC,
	MT_RGOATMC,
	MT_GGOATMC,
	MT_FIEND,
	MT_GLOOM,
	MT_BLINK,
	MT_FAMILIAR,
	MT_NGOATBW,
	MT_BGOATBW,
	MT_RGOATBW,
	MT_GGOATBW,
	MT_NACID,
	MT_RACID,
	MT_BACID,
	MT_XACID,
	MT_SKING,
	MT_FAT,
	MT_MUDMAN,
	MT_TOAD,
	MT_FLAYED,
	MT_WYRM,
	MT_CAVSLUG,
	MT_DEVOUR,
	MT_DVLWYRM,
	MT_NMAGMA,
	MT_YMAGMA,
	MT_BMAGMA,
	MT_WMAGMA,
	MT_HORNED,
	MT_MUDRUN,
	MT_FROSTC,
	MT_OBLORD,
	MT_BONEDMN,
	MT_REDDTH,
	MT_LTCHDMN,
	MT_UDEDBLRG,
	MT_INVALID,
	MT_INVALID,
	MT_INVALID,
	MT_INVALID,
	MT_INCIN,
	MT_FLAMLRD,
	MT_DOOMFIRE,
	MT_HELLBURN,
	MT_INVALID,
	MT_INVALID,
	MT_INVALID,
	MT_INVALID,
	MT_RSTORM,
	MT_STORM,
	MT_STORML,
	MT_MAEL,
	MT_WINGED,
	MT_GARGOYLE,
	MT_BLOODCLW,
	MT_DEATHW,
	MT_MEGA,
	MT_GUARD,
	MT_VTEXLRD,
	MT_BALROG,
	MT_NSNAKE,
	MT_RSNAKE,
	MT_GSNAKE,
	MT_BSNAKE,
	MT_NBLACK,
	MT_RTBLACK,
	MT_BTBLACK,
	MT_RBLACK,
	MT_UNRAV,
	MT_HOLOWONE,
	MT_PAINMSTR,
	MT_REALWEAV,
	MT_SUCCUBUS,
	MT_SNOWWICH,
	MT_HLSPWN,
	MT_SOLBRNR,
	MT_COUNSLR,
	MT_MAGISTR,
	MT_CABALIST,
	MT_ADVOCATE,
	MT_INVALID,
	MT_DIABLO,
	MT_INVALID,
	MT_GOLEM,
	MT_INVALID,
	MT_INVALID,
	MT_INVALID, // Monster from blood1.dun and blood2.dun
	MT_INVALID,
	MT_INVALID,
	MT_INVALID,
	MT_INVALID, // Snotspill from banner2.dun
	MT_INVALID,
	MT_INVALID,
	MT_BIGFALL,
	MT_DARKMAGE,
	MT_HELLBOAR,
	MT_STINGER,
	MT_PSYCHORB,
	MT_ARACHNON,
	MT_FELLTWIN,
	MT_HORKSPWN,
	MT_STINGER,
	MT_PSYCHORB,
	MT_ARACHNON,
	MT_LASHWORM,
	MT_TORCHANT,
	MT_HORKDMN,
	MT_DEFILER,
	MT_GRAVEDIG,
	MT_TOMBRAT,
	MT_FIREBAT,
	MT_SKLWING,
	MT_LICH,
	MT_CRYPTDMN,
	MT_FIREBAT,
	MT_SKLWING,
	MT_LICH,
	MT_BICLOPS,
	MT_FLESTHNG,
	MT_REAPER,
	MT_NAKRUL,
	MT_CLEAVER,
	MT_INVILORD,
	MT_LRDSAYTR,
};

/**
 * Define what version a monster type is available in
 */
const char MonstAvailTbl[] = {
	MAT_ALWAYS, // Zombie
	MAT_ALWAYS, // Ghoul
	MAT_ALWAYS, // Rotting Carcass
	MAT_ALWAYS, // Black Death
	MAT_ALWAYS, // Fallen One
	MAT_ALWAYS, // Carver
	MAT_ALWAYS, // Devil Kin
	MAT_ALWAYS, // Dark One
	MAT_ALWAYS, // Skeleton
	MAT_ALWAYS, // Corpse Axe
	MAT_ALWAYS, // Burning Dead
	MAT_ALWAYS, // Horror
	MAT_ALWAYS, // Fallen One
	MAT_ALWAYS, // Carver
	MAT_ALWAYS, // Devil Kin
	MAT_ALWAYS, // Dark One
	MAT_ALWAYS, // Scavenger
	MAT_ALWAYS, // Plague Eater
	MAT_ALWAYS, // Shadow Beast
	MAT_ALWAYS, // Bone Gasher
	MAT_ALWAYS, // Skeleton
	MAT_ALWAYS, // Corpse Bow
	MAT_ALWAYS, // Burning Dead
	MAT_ALWAYS, // Horror
	MAT_ALWAYS, // Skeleton Captain
	MAT_ALWAYS, // Corpse Captain
	MAT_ALWAYS, // Burning Dead Captain
	MAT_ALWAYS, // Horror Captain
	MAT_NEVER,  // Invisible Lord
	MAT_RETAIL, // Hidden
	MAT_RETAIL, // Stalker
	MAT_RETAIL, // Unseen
	MAT_RETAIL, // Illusion Weaver
	MAT_RETAIL, // Satyr Lord
	MAT_RETAIL, // Flesh Clan
	MAT_RETAIL, // Stone Clan
	MAT_RETAIL, // Fire Clan
	MAT_RETAIL, // Night Clan
	MAT_ALWAYS, // Fiend
	MAT_ALWAYS, // Blink
	MAT_ALWAYS, // Gloom
	MAT_ALWAYS, // Familiar
	MAT_RETAIL, // Flesh Clan
	MAT_RETAIL, // Stone Clan
	MAT_RETAIL, // Fire Clan
	MAT_RETAIL, // Night Clan
	MAT_RETAIL, // Acid Beast
	MAT_RETAIL, // Poison Spitter
	MAT_RETAIL, // Pit Beast
	MAT_RETAIL, // Lava Maw
	MAT_NEVER,  // Skeleton King
	MAT_NEVER,  // The Butcher
	MAT_RETAIL, // Overlord
	MAT_RETAIL, // Mud Man
	MAT_RETAIL, // Toad Demon
	MAT_RETAIL, // Flayed One
	MAT_NEVER,  // Wyrm
	MAT_NEVER,  // Cave Slug
	MAT_NEVER,  // Devil Wyrm
	MAT_NEVER,  // Devourer
	MAT_RETAIL, // Magma Demon
	MAT_RETAIL, // Blood Stone
	MAT_RETAIL, // Hell Stone
	MAT_RETAIL, // Lava Lord
	MAT_RETAIL, // Horned Demon
	MAT_RETAIL, // Mud Runner
	MAT_RETAIL, // Frost Charger
	MAT_RETAIL, // Obsidian Lord
	MAT_NEVER,  // Bone Demon (oldboned in Hellfire)
	MAT_NEVER,  // Red Death
	MAT_NEVER,  // Litch Demon
	MAT_NEVER,  // Undead Balrog
	MAT_NEVER,  // Incinerator
	MAT_NEVER,  // Flame Lord
	MAT_NEVER,  // Doom Fire
	MAT_NEVER,  // Hell Burner
	MAT_RETAIL, // Red Storm
	MAT_RETAIL, // Storm Rider
	MAT_RETAIL, // Storm Lord
	MAT_RETAIL, // Maelstorm
	MAT_RETAIL, // Devil Kin Brute
	MAT_RETAIL, // Winged-Demon
	MAT_RETAIL, // Gargoyle
	MAT_RETAIL, // Blood Claw
	MAT_RETAIL, // Death Wing
	MAT_RETAIL, // Slayer
	MAT_RETAIL, // Guardian
	MAT_RETAIL, // Vortex Lord
	MAT_RETAIL, // Balrog
	MAT_RETAIL, // Cave Viper
	MAT_RETAIL, // Fire Drake
	MAT_RETAIL, // Gold Viper
	MAT_RETAIL, // Azure Drake
	MAT_RETAIL, // Black Knight
	MAT_RETAIL, // Doom Guard
	MAT_RETAIL, // Steel Lord
	MAT_RETAIL, // Blood Knight
	MAT_RETAIL, // The Shredded
	MAT_NEVER,  // Hollow One
	MAT_NEVER,  // Pain Master
	MAT_NEVER,  // Reality Weaver
	MAT_RETAIL, // Succubus
	MAT_RETAIL, // Snow Witch
	MAT_RETAIL, // Hell Spawn
	MAT_RETAIL, // Soul Burner
	MAT_RETAIL, // Counselor
	MAT_RETAIL, // Magistrate
	MAT_RETAIL, // Cabalist
	MAT_RETAIL, // Advocate
	MAT_NEVER,  // Golem
	MAT_NEVER,  // The Dark Lord
	MAT_NEVER,  // The Arch-Litch Malignus
	MAT_RETAIL, // Hellboar
	MAT_RETAIL, // Stinger
	MAT_RETAIL, // Psychorb
	MAT_RETAIL, // Arachnon
	MAT_RETAIL, // Felltwin
	MAT_RETAIL, // Hork Spawn
	MAT_RETAIL, // Venomtail
	MAT_RETAIL, // Necromorb
	MAT_RETAIL, // Spider Lord
	MAT_RETAIL, // Lashworm
	MAT_RETAIL, // Torchant
	MAT_NEVER,  // Hork Demon
	MAT_NEVER,  // Hell Bug
	MAT_RETAIL, // Gravedigger
	MAT_RETAIL, // Tomb Rat
	MAT_RETAIL, // Firebat
	MAT_RETAIL, // Skullwing
	MAT_RETAIL, // Lich
	MAT_RETAIL, // Crypt Demon
	MAT_RETAIL, // Hellbat
	MAT_RETAIL, // Bone Demon
	MAT_RETAIL, // Arch Lich
	MAT_RETAIL, // Biclops
	MAT_RETAIL, // Flesh Thing
	MAT_RETAIL, // Reaper
	MAT_NEVER,  // Na-Krul
};
/** Contains the data related to each unique monster ID. */
const UniqMonstStruct UniqMonst[] = {
	// clang-format off
	// mtype,       mName,                          mTrnName,    mlevel, mmaxhp, mAi,      mint, mMinDamage, mMaxDamage, mMagicRes,                                                     mUnqAttr, mUnqVar1, mUnqVar2, mtalkmsg
	// TRANSLATORS: Unique Monster Block start
	{  MT_NGOATMC,  N_("Gharbad the Weak"),         "BSDB",        4,    120, AI_GARBUD,   3,          8,         16,                              IMMUNE_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_GARBUD1   },
	{  MT_SKING,    N_("Skeleton King"),            "GENRL",       0,    240, AI_SKELKING, 3,          6,         16, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        1,        0,        0, TEXT_NONE      },
	{  MT_COUNSLR,  N_("Zhar the Mad"),             "GENERAL",     8,    360, AI_ZHAR,     3,         16,         40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                 ,        0,        0,        0, TEXT_ZHAR1     },
	{  MT_BFALLSP,  N_("Snotspill"),                "BNG",         4,    220, AI_SNOTSPIL, 3,         10,         18,                              RESIST_LIGHTNING                 ,        0,        0,        0, TEXT_BANNER10  },
	{  MT_ADVOCATE, N_("Arch-Bishop Lazarus"),      "GENERAL",     0,    600, AI_LAZURUS,  3,         30,         50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_VILE13    },
	{  MT_HLSPWN,   N_("Red Vex"),                  "REDV",        0,    400, AI_LAZHELP,  3,         30,         50, IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40,        0,        0,        0, TEXT_VILE13    },
	{  MT_HLSPWN,   N_("Black Jade"),               "BLKJD",       0,    400, AI_LAZHELP,  3,         30,         50, IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_VILE13    },
	{  MT_RBLACK,   "Lachdanan",                    "BHKA",       14,    500, AI_LACHDAN,  3,          0,          0, 0                                                             ,        0,        0,        0, TEXT_VEIL9     },
	{  MT_BTBLACK,  N_("Warlord of Blood"),         "GENERAL",    13,    850, AI_WARLORD,  3,         35,         50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_WARLRD9   },
	{  MT_CLEAVER,  N_("The Butcher"),              "GENRL",       0,    220, AI_CLEAVER,  3,          6,         12,                RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_HORKDMN,  N_("Hork Demon"),               "GENRL",      19,    300, AI_HORKDMN,  3,         20,         35,                              RESIST_LIGHTNING                 ,        0,        0,        0, TEXT_NONE      },
	{  MT_DEFILER,  N_("The Defiler"),              "GENRL",      20,    480, AI_SKELSD,   3,         30,         40, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING                 ,        0,        0,        0, TEXT_NONE      },
	{  MT_NAKRUL,   "Na-Krul",                      "GENRL",       0,   1332, AI_SKELSD,   3,         40,         50, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_TSKELAX,  N_("Bonehead Keenaxe"),         "BHKA",        2,     91, AI_SKELSD,   2,          4,         10, IMMUNE_MAGIC |                                  IMMUNE_NULL_40,        7,      100,        0, TEXT_NONE      },
	{  MT_RFALLSD,  N_("Bladeskin the Slasher"),    "BSTS",        2,     51, AI_FALLEN,   0,          6,         18,                RESIST_FIRE                                    ,       11,       45,        0, TEXT_NONE      },
	{  MT_NZOMBIE,  N_("Soulpus"),                  "GENERAL",     2,    133, AI_ZOMBIE,   0,          4,          8,                RESIST_FIRE | RESIST_LIGHTNING                 ,        0,        0,        0, TEXT_NONE      },
	{  MT_RFALLSP,  N_("Pukerat the Unclean"),      "PTU",         2,     77, AI_FALLEN,   3,          1,          5,                RESIST_FIRE                                    ,        0,        0,        0, TEXT_NONE      },
	{  MT_WSKELAX,  N_("Boneripper"),               "BR",          2,     54, AI_BAT,      0,          6,         15, IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_NZOMBIE,  N_("Rotfeast the Hungry"),      "ETH",         2,     85, AI_SKELSD,   3,          4,         12, IMMUNE_MAGIC |                                  IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_DFALLSD,  N_("Gutshank the Quick"),       "GTQ",         3,     66, AI_BAT,      2,          6,         16,                RESIST_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_TSKELSD,  N_("Brokenhead Bangshield"),    "BHBS",        3,    108, AI_SKELSD,   3,         12,         20, IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_YFALLSP,  "Bongo",                        "BNG",         3,    178, AI_FALLEN,   3,          9,         21, 0                                                             ,        3,        0,        0, TEXT_NONE      },
	{  MT_BZOMBIE,  N_("Rotcarnage"),               "RCRN",        3,    102, AI_ZOMBIE,   3,          9,         24, IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40,       11,       45,        0, TEXT_NONE      },
	{  MT_NSCAV,    N_("Shadowbite"),               "SHBT",        2,     60, AI_SKELSD,   3,          3,         20,                IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_WSKELBW,  N_("Deadeye"),                  "DE",          2,     49, AI_GOATBOW,  0,          6,          9, IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_RSKELAX,  N_("Madeye the Dead"),          "MTD",         4,     75, AI_BAT,      0,          9,         21, IMMUNE_MAGIC | IMMUNE_FIRE                                    ,       11,       30,        0, TEXT_NONE      },
	{  MT_BSCAV,    "El Chupacabras",               "GENERAL",     3,    120, AI_GOATMC,   0,         10,         18,                RESIST_FIRE                                    ,        3,       30,        0, TEXT_NONE      },
	{  MT_TSKELBW,  N_("Skullfire"),                "SKFR",        3,    125, AI_GOATBOW,  1,          6,         10,                IMMUNE_FIRE                                    ,        0,      100,        0, TEXT_NONE      },
	{  MT_SNEAK,    N_("Warpskull"),                "TSPO",        3,    117, AI_SNEAK,    2,          6,         18,                RESIST_FIRE | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_GZOMBIE,  N_("Goretongue"),               "PMR",         3,    156, AI_SKELSD,   1,         15,         30, IMMUNE_MAGIC |                                  IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_WSCAV,    N_("Pulsecrawler"),             "BHKA",        4,    150, AI_SCAV,     0,         16,         20,                IMMUNE_FIRE | RESIST_LIGHTNING                 ,       11,       45,        0, TEXT_NONE      },
	{  MT_BLINK,    N_("Moonbender"),               "GENERAL",     4,    135, AI_BAT,      0,          9,         27,                IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_BLINK,    N_("Wrathraven"),               "GENERAL",     5,    135, AI_BAT,      2,          9,         22,                IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_YSCAV,    N_("Spineeater"),               "GENERAL",     4,    180, AI_SCAV,     1,         18,         25,                              IMMUNE_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_RSKELBW,  N_("Blackash the Burning"),     "BASHTB",      4,    120, AI_GOATBOW,  0,          6,         16, IMMUNE_MAGIC | IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_BFALLSD,  N_("Shadowcrow"),               "GENERAL",     5,    270, AI_SNEAK,    2,         12,         25, 0                                                             ,        3,        0,        0, TEXT_NONE      },
	{  MT_LRDSAYTR, N_("Blightstone the Weak"),     "BHKA",        4,    360, AI_SKELSD,   0,          4,         12, IMMUNE_MAGIC |               RESIST_LIGHTNING                 ,        7,       70,        0, TEXT_NONE      },
	{  MT_FAT,      N_("Bilefroth the Pit Master"), "BFTP",        6,    210, AI_BAT,      1,         16,         23, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_NGOATBW,  N_("Bloodskin Darkbow"),        "BSDB",        5,    207, AI_GOATBOW,  0,          3,         16,                RESIST_FIRE | RESIST_LIGHTNING                 ,       11,       55,        0, TEXT_NONE      },
	{  MT_GLOOM,    N_("Foulwing"),                 "DB",          5,    246, AI_RHINO,    3,         12,         28,                RESIST_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_XSKELSD,  N_("Shadowdrinker"),            "SHDR",        5,    300, AI_SNEAK,    1,         18,         26, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        8,       45,        0, TEXT_NONE      },
	{  MT_UNSEEN,   N_("Hazeshifter"),              "BHKA",        5,    285, AI_SNEAK,    3,         18,         30,                              IMMUNE_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_NACID,    N_("Deathspit"),                "BFDS",        6,    303, AI_ACIDUNIQ, 0,         12,         32,                RESIST_FIRE | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_RGOATMC,  N_("Bloodgutter"),              "BGBL",        6,    315, AI_BAT,      1,         24,         34,                IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_BGOATMC,  N_("Deathshade Fleshmaul"),     "DSFM",        6,    276, AI_RHINO,    0,         12,         24, IMMUNE_MAGIC | RESIST_FIRE                                    ,        8,       65,        0, TEXT_NONE      },
	{  MT_WYRM,     N_("Warmaggot the Mad"),        "GENERAL",     6,    246, AI_BAT,      3,         15,         30,                              RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_STORM,    N_("Glasskull the Jagged"),     "BHKA",        7,    354, AI_STORM,    0,         18,         30, IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_RGOATBW,  N_("Blightfire"),               "BLF",         7,    321, AI_SUCC,     2,         13,         21,                IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_GARGOYLE, N_("Nightwing the Cold"),       "GENERAL",     7,    342, AI_BAT,      1,         18,         26, IMMUNE_MAGIC |               RESIST_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_GGOATBW,  N_("Gorestone"),                "GENERAL",     7,    303, AI_GOATBOW,  1,         15,         28,                              RESIST_LIGHTNING | IMMUNE_NULL_40,        7,       70,        0, TEXT_NONE      },
	{  MT_BMAGMA,   N_("Bronzefist Firestone"),     "GENERAL",     8,    360, AI_MAGMA,    0,         30,         36, IMMUNE_MAGIC | RESIST_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_INCIN,    N_("Wrathfire the Doomed"),     "WFTD",        8,    270, AI_SKELSD,   2,         20,         30, IMMUNE_MAGIC | RESIST_FIRE |  RESIST_LIGHTNING                ,        3,        0,        0, TEXT_NONE      },
	{  MT_NMAGMA,   N_("Firewound the Grim"),       "BHKA",        8,    303, AI_MAGMA,    0,         18,         22, IMMUNE_MAGIC | RESIST_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_MUDMAN,   N_("Baron Sludge"),             "BSM",         8,    315, AI_SNEAK,    3,         25,         34, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,       11,       75,        0, TEXT_NONE      },
	{  MT_GGOATMC,  N_("Blighthorn Steelmace"),     "BHSM",        7,    250, AI_RHINO,    0,         20,         28,                              RESIST_LIGHTNING                 ,       11,       45,        0, TEXT_NONE      },
	{  MT_RACID,    N_("Chaoshowler"),              "GENERAL",     8,    240, AI_ACIDUNIQ, 0,         12,         20, 0                                                             ,        3,        0,        0, TEXT_NONE      },
	{  MT_REDDTH,   N_("Doomgrin the Rotting"),     "GENERAL",     8,    405, AI_STORM,    3,         25,         50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_FLAMLRD,  N_("Madburner"),                "GENERAL",     9,    270, AI_STORM,    0,         20,         40, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_LTCHDMN,  N_("Bonesaw the Litch"),        "GENERAL",     9,    495, AI_STORM,    2,         30,         55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_MUDRUN,   N_("Breakspine"),               "GENERAL",     9,    351, AI_RHINO,    0,         25,         34,                RESIST_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_REDDTH,   N_("Devilskull Sharpbone"),     "GENERAL",     9,    444, AI_STORM,    1,         25,         40,                IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_STORM,    N_("Brokenstorm"),              "GENERAL",     9,    411, AI_STORM,    2,         25,         36,                              IMMUNE_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_RSTORM,   N_("Stormbane"),                "GENERAL",     9,    555, AI_STORM,    3,         30,         30,                              IMMUNE_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_TOAD,     N_("Oozedrool"),                "GENERAL",     9,    483, AI_FAT,      3,         25,         30,                              RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_BLOODCLW, N_("Goldblight of the Flame"),  "GENERAL",    10,    405, AI_GARG,     0,         15,         35, IMMUNE_MAGIC | IMMUNE_FIRE                                    ,       11,       80,        0, TEXT_NONE      },
	{  MT_OBLORD,   N_("Blackstorm"),               "GENERAL",    10,    525, AI_RHINO,    3,         20,         40, IMMUNE_MAGIC |               IMMUNE_LIGHTNING                 ,       11,       90,        0, TEXT_NONE      },
	{  MT_RACID,    N_("Plaguewrath"),              "GENERAL",    10,    450, AI_ACIDUNIQ, 2,         20,         30, IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_RSTORM,   N_("The Flayer"),               "GENERAL",    10,    501, AI_STORM,    1,         20,         35, RESIST_MAGIC | RESIST_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_FROSTC,   N_("Bluehorn"),                 "GENERAL",    11,    477, AI_RHINO,    1,         25,         30, IMMUNE_MAGIC | RESIST_FIRE                                    ,       11,       90,        0, TEXT_NONE      },
	{  MT_HELLBURN, N_("Warpfire Hellspawn"),       "GENERAL",    11,    525, AI_FIREMAN,  3,         10,         40, RESIST_MAGIC | IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_NSNAKE,   N_("Fangspeir"),                "GENERAL",    11,    444, AI_SKELSD,   1,         15,         32,                IMMUNE_FIRE |                    IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_UDEDBLRG, N_("Festerskull"),              "GENERAL",    11,    600, AI_STORM,    2,         15,         30, IMMUNE_MAGIC |                                  IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_NBLACK,   N_("Lionskull the Bent"),       "GENERAL",    12,    525, AI_SKELSD,   2,         25,         25, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_COUNSLR,  N_("Blacktongue"),              "GENERAL",    12,    360, AI_COUNSLR,  3,         15,         30,                RESIST_FIRE |                    IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_DEATHW,   N_("Viletouch"),                "GENERAL",    12,    525, AI_GARG,     3,         20,         40,                              IMMUNE_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_RSNAKE,   N_("Viperflame"),               "GENERAL",    12,    570, AI_SKELSD,   1,         25,         35,               IMMUNE_FIRE  | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_BSNAKE,   N_("Fangskin"),                 "BHKA",       14,    681, AI_SKELSD,   2,         15,         50, IMMUNE_MAGIC |               RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_SUCCUBUS, N_("Witchfire the Unholy"),     "GENERAL",    12,    444, AI_SUCC,     3,         10,         20, IMMUNE_MAGIC | IMMUNE_FIRE | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_BALROG,   N_("Blackskull"),               "BHKA",       13,    750, AI_SKELSD,   3,         25,         40, IMMUNE_MAGIC |               RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_UNRAV,    N_("Soulslash"),                "GENERAL",    12,    450, AI_SKELSD,   0,         25,         25, IMMUNE_MAGIC |                                  IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_VTEXLRD,  N_("Windspawn"),                "GENERAL",    12,    711, AI_SKELSD,   1,         35,         40, IMMUNE_MAGIC | IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_GSNAKE,   N_("Lord of the Pit"),          "GENERAL",    13,    762, AI_SKELSD,   2,         25,         42,                RESIST_FIRE |                    IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_RTBLACK,  N_("Rustweaver"),               "GENERAL",    13,    400, AI_SKELSD,   3,          1,         60, IMMUNE_MAGIC | IMMUNE_FIRE | IMMUNE_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_HOLOWONE, N_("Howlingire the Shade"),     "GENERAL",    13,    450, AI_SKELSD,   2,         40,         75,                RESIST_FIRE | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_MAEL,     N_("Doomcloud"),                "GENERAL",    13,    612, AI_STORM,    1,          1,         60,                RESIST_FIRE | IMMUNE_LIGHTNING                 ,        0,        0,        0, TEXT_NONE      },
	{  MT_PAINMSTR, N_("Bloodmoon Soulfire"),       "GENERAL",    13,    684, AI_SKELSD,   1,         15,         40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_SNOWWICH, N_("Witchmoon"),                "GENERAL",    13,    310, AI_SUCC,     3,         30,         40,                              RESIST_LIGHTNING                 ,        0,        0,        0, TEXT_NONE      },
	{  MT_VTEXLRD,  N_("Gorefeast"),                "GENERAL",    13,    771, AI_SKELSD,   3,         20,         55,                RESIST_FIRE |                    IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_RTBLACK,  N_("Graywar the Slayer"),       "GENERAL",    14,    672, AI_SKELSD,   1,         30,         50,                              RESIST_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_MAGISTR,  N_("Dreadjudge"),               "GENERAL",    14,    540, AI_COUNSLR,  1,         30,         40, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING                 ,        3,        0,        0, TEXT_NONE      },
	{  MT_HLSPWN,   N_("Stareye the Witch"),        "GENERAL",    14,    726, AI_SUCC,     2,         30,         50,                IMMUNE_FIRE                                    ,        0,        0,        0, TEXT_NONE      },
	{  MT_BTBLACK,  N_("Steelskull the Hunter"),    "GENERAL",    14,    831, AI_SKELSD,   3,         40,         50,                              RESIST_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_RBLACK,   N_("Sir Gorash"),               "GENERAL",    16,   1050, AI_SKELSD,   1,         20,         60,                                                 IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_CABALIST, N_("The Vizier"),               "GENERAL",    15,    850, AI_COUNSLR,  2,         25,         40,                IMMUNE_FIRE                                    ,        3,        0,        0, TEXT_NONE      },
	{  MT_REALWEAV, "Zamphir",                      "GENERAL",    15,    891, AI_SKELSD,   2,         30,         50, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_HLSPWN,   N_("Bloodlust"),                "GENERAL",    15,    825, AI_SUCC,     1,         20,         55, IMMUNE_MAGIC |               IMMUNE_LIGHTNING | IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_HLSPWN,   "Webwidow",                     "GENERAL",    16,    774, AI_SUCC,     1,         20,         50, IMMUNE_MAGIC | IMMUNE_FIRE |                    IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_SOLBRNR,  N_("Fleshdancer"),              "GENERAL",    16,    999, AI_SUCC,     3,         30,         50, IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40,        0,        0,        0, TEXT_NONE      },
	{  MT_OBLORD,   N_("Grimspike"),                "GENERAL",    19,    534, AI_SNEAK,    1,         25,         40, IMMUNE_MAGIC | RESIST_FIRE |                    IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
// TRANSLATORS: Unique Monster Block end
	{  MT_STORML,   N_("Doomlock"),                 "GENERAL",    28,    534, AI_SNEAK,    1,         35,         55, IMMUNE_MAGIC | RESIST_FIRE | RESIST_LIGHTNING | IMMUNE_NULL_40,        3,        0,        0, TEXT_NONE      },
	{  MT_INVALID,  nullptr,                        nullptr,       0,      0, AI_INVALID,  0,          0,          0, 0                                                             ,        0,        0,        0, TEXT_NONE      },
	// clang-format on
};

} // namespace devilution
